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World
of Female Avatars: An Artistic Online Survey on the Female Body in Times of Virtual Reality
2008
...Evelin Stermitz.
World
of Female Avatars: An Artistic Online...
World
of Female Avatars: An Artistic Online Survey on the Female Body in Times of Virtual Reality
2008
...Evelin Stermitz.
World
of Female Avatars: An Artistic Online...
World
of Female Avatars: An Artistic Online Survey on the Female Body in Times of Virtual Reality
2008
...Evelin Stermitz.
World
of Female Avatars: An Artistic Online...
World
of Female Avatars: An Artistic Online Survey on the Female Body in Times of Virtual Reality
2008
...Evelin Stermitz.
World
of Female Avatars: An Artistic Online...
World
of Female Avatars: An Artistic Online Survey on the Female Body in Times of Virtual Reality
2008
...Evelin Stermitz.
World
of Female Avatars: An Artistic Online...
Pain
Game
s. Pain as sensory stimulus in the context of video
game
-based digital art
2007
...Waelder, Pau. Pain
Game
s. Pain as sensory stimulus in the...
The
Game
is Not the Medium ... or "How To Ignore the Shiny Box"?
2006
...Oliver, Julian. The
Game
is Not the Medium ... or "How To...
Buffering Bergson: Matter and Memory in 3D
Game
s
2006
... and Memory in 3D
Game
s .
Urban-planning
game
In: ZHA, Hongbin (ed.). Interactive technologies and sociotechnical systems : proceedings.
2006
... Mele. Urban-planning
game
In: ZHA, Hongbin (ed.)....
Bio Art - Taxonomy of an Etymological
Monster
/ Bio Kunst - Taxonomie eines Wort
monster
s
2005
... of an Etymological
Monster
/ Bio Kunst -...
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