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Tierra - La idea de crear una amplia red de reservas de biodiversidad para organismos
digital
es
1998
...Ray, Tom. Tierra - La idea de crear una amplia red de reservas de biodiversidad para organismos
digital
es In Ars Telematica, Telecomunicacion, Internet y Ciberespacio, edited by Claudia Giannetti, 143-148. Barcelona, ES: ACC L´Angelot, 1998.
Digital
Portfolio
1998
...Brew, Kathy.
Digital
Portfolio Civilization: Magazine of the Library of Congress (Oct.-Nov. 1998): 79.
Cybergrace: The Search for God in the
Digital
World
1998
...Cobb, Jennifer. Cybergrace: The Search for God in the
Digital
World. New York: Crown Publishing Group, 1998.
Vademecum
digital
er Kunst, Söke Dinkla: Pioniere Interaktiver Kunst bis heute
1998
...Grau, Oliver. Vademecum
digital
er Kunst, Söke Dinkla: Pioniere Interaktiver Kunst bis heute In Jahrbuch computer art faszination, edited by Gerhard Dotzler, 275-276. Frankfurt/Main: Dr. Dotzler Medieninstitut Verlag, 1998.
Silicon and Acorns
1998
...Goldstein, Jon. Silicon and Acorns Time
Digital
(October 1998): 16.
Silicon Second Nature: Cultivating Artificial Life in a
Digital
World
1998
...Helmreich, Stefan. Silicon Second Nature: Cultivating Artificial Life in a
Digital
World. Berkeley, CA: University of California Press, 1998.
Abstracting Craft: The Practiced
Digital
Hand
1998
...McCullough, Malcom. Abstracting Craft: The Practiced
Digital
Hand. Cambridge, MA: MIT Press, 1998.
Philosophical Content and Method of Artificial Life
1998
...Bedau, Mark A.. Philosophical Content and Method of Artificial Life In The
Digital
Phoenix: How Computers are Changing Philosophy, edited by Terrell Ward Bynam and James H. Moor, 135-152. Oxford: Basil Blackwell, 1998.
The Desert of Passions and the Technological Soul
1998
...Domingues, Diana. The Desert of Passions and the Technological Soul In
Digital
Creativity, edited by Colin Beardon and Lone Malmborg and Masoud YazdaniVol.9. , 11-18. : Swets and Zeitlinger Publishers, 1998.
Osmose: Notes on Being in Immersive Virtual Space
1998
...Davies, Char. Osmose: Notes on Being in Immersive Virtual Space In
Digital
Creativity, edited by Colin Beardon and Lone et. al. MalmborgVol.9. Lisse: Swets and Zeitlinger Publishers, 1998.
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