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  • Thiel, Tamiko. The Design of the Connection Machine In The Designed World: Images, Objects, Environments, edited by Richard Buchanan and Dennis Doordan and Victor Margolin, 155-166. Oxford/New York: Berg, 2010.
  • Sanchez Cardona, LM. Sounds [That] Are Not. Is there any time left? In Towards a Non-Anthropocentric Ecology: Victoria Vesna and Art in the World of the Anthropocene, edited by Ryszard W. KluszczynskiArt+Science Meetings, Gdańsk: LAZNIA Centre for
  • Naimark, Michael. Field Recording Studies In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas MacLeodCambridge, MA: MIT Press, 1996.
  • Shaw, Jeffrey. Reisen in virtuelle Realitäten In Cyberspace. Zum medialen Gesamtkunstwerk, edited by Florian Rötzer and Peter Weibel, 317-332. München, DE: Boer Verlag, 1993.
  • Roy Ascott
    Lila Moore and Edward Shanken. Roy Ascott In Bloomsbury Encyclopedia of New Media Art: History and Theory, edited by Gere C and F Franco, 23. : London: Bloomsbury, 2025.
  • Reinhuber, Elke. Everything Could Be So Much Better!. 1 th ed.Berlin: Elke Reinhuber, 2013.
  • Reinhuber, Elke. Everything Could Be So Much Better!. 1 th ed.Berlin: Elke Reinhuber, 2013.
  • Reinhuber, Elke. Everything Could Be So Much Better!. 1 th ed.Berlin: Elke Reinhuber, 2013.
  • Reinhuber, Elke. Everything Could Be So Much Better!. 1 th ed.Berlin: Elke Reinhuber, 2013.
  • Sommerer, Christa and Laurent Mignonneau, ed. Art @ Science. Wien, New York: Springer Verlag, 1998.