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A Framework for Immersive Virtual Environments (FIVE): Speculations on the Role of Presence in Virtual Environments
1997
Slater, Mel and Sylvia Wilbur. A Framework for Immersive Virtual Environments (FIVE): Speculations on the Role of Presence in Virtual Environments Presence: Teleoperators and Virtual Environments (Journal) 6, no. 6 (1997): 603-616.
Über mentale und instrumentale virtuelle Bilder
1986
Virilio, Paul. Über mentale und instrumentale virtuelle Bilder In Bildwelten, Denkbilder (Texte zur Kunst, 2), edited by Florian Rötzer and Otto et. al. Van de LooMünchen, DE: Boer Verlag, 1986.
Art Futura introduce la realidad virtual como elemento de la vida cotidiana
1997
Jarque, Fietta. Art Futura introduce la realidad virtual como elemento de la vida cotidiana El Pais (October 16th 1997).
Das Öffentliche Bild
1991
Virilio, Paul. Das Öffentliche Bild In Digitaler Schein: Ästhetik der elektronischen Medien, edited by Florian RötzerFrankfurt/Main: Edition Suhrkamp, 1991.
Choreographed Image Flow
1992
Sims, Karl. Choreographed Image Flow The Journal of Visualization and Computer Animation 3, no. 1 (January/March 1992): 31-43.
Interactive Evolution of Equations for Procedural Models
1993
Sims, Karl. Interactive Evolution of Equations for Procedural Models The Visual Computer - International Journal of Computer Graphics (August 1993): 466-476.
Evolving Virtual Creatures
1994
Sims, Karl. Evolving Virtual Creatures In SIGGRAPH`94 Proceedings, , 15-22. : 1994.
CAT - Communication, Art and Technology
2000
Strauss, W./ Fleischmann, M./ Novak, Jasminko. CAT - Communication, Art and Technology In Global@home, edited by Herbert KubicekHeidelberg, DE: Hüthig Verlag, 2000.
Liquid Views
1994
Strauss, Wolfgang and Monika Fleischmann. Liquid Views In Arte Virtual, edited by Rafael Lozano-HemmerMadrid, ES: Electa Edition, 1994.
La bombe informatique
1998
Virilio, Paul. La bombe informatique. Paris: Editions Galilee, 1998.
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