Archive Search

  • Kluszczynski, Ryszard. The Mechanical Imagination - Creativity of Machines. Workshop of The Film Form (1970–1977) In Warsztat Formy Filmowej/Workshop of the Film Form 1970–1977, Warszawa: Centrum sztuki wspólczesnej zamek ujazdowski, 2000.
  • Sommerer, Christa and Laurent Mignonneau. Modeling Complexity for Interactive Art Works on the Internet In Art and Complexity: At the Interface, edited by John Casti and Anders Karlquist, 85-107. Amsterdam, NL: Elsevier, 2003.
  • Ray, Tom. Evolution and Optimization of Digital Organisms In Scientific Excellence in Supercomputing: The IBM 1990 Contest Prize Papers, Athens, GA, 30602, edited by Billingsley K. R. and E. Derohanes and H. Brown, 489-531. : The Baldwin Press,
  • Ray, T. S.. Population Dynamics of Digital Organisms In Artical Life II - Video Proceedings, edited by Christopher G. LangtonRedwood City, CA: Addison-Wesley, 1991.
  • Ray, Tom S.. Artificial Life: Creatures in the Computer In PC Forum Transcript, , 119-126. New York: EDventure Holdings Inc, 1993.
  • Intro Act
    Sommerer, Christa and Laurent Mignonneau. Intro Act In 3rd Biennale d´Art Contemporain de Lyon, edited by H. Destezet, 378-381. Paris: Reunion des Musees Nationaux/ Biennale d´Art Contemporain, 1995.
  • Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing In Images du Futur – L’art interactif, edited by M. Ginette and Hervé Fischer, 30-31. Montreal, Canada: 1995.
  • Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing In ArsLab-I Sensi del Virtuale, Turin, IT: 1995.
  • Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing and A-Volve In The Interaction ´95, edited by Itsuo SakaneGifu: IAMAS Academy and Softopia, 1995.
  • Sommerer, Christa and Laurent Mignonneau and Roberto Lopez-Gulliver. Time_lapse: An Immersive Interactive Environment Based on Historic Stereo Images In IEEE SMC`99 System, Man and Cybernetics Conference Proceedings, : 1999.