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Virtual Reality and the Dynamics of Transcendence
1996
McRobert, Laurie. Virtual Reality and the Dynamics of Transcendence Explorations: Journal for Adventurous Thought XV, no. 1 (Fall 1996).
An Intense Dose of Virtual Reality
1998
Mirapaul, Matthew. An Intense Dose of Virtual Reality The New York Times Online (July 9th 1998).
Serious Games
1997
Morley, Andrew. Serious Games Contemporary Visual Arts 15 (1997): 66.
Art in Cyberspace: Interacting with Machines as Art at Siggraph´s "Machine Culture - The Virtual Frontier"
1993
Morse, Margaret. Art in Cyberspace: Interacting with Machines as Art at Siggraph´s "Machine Culture - The Virtual Frontier" Video Networks 17, no. 5 (Oct/Nov 1993).
Virtualities: Television, Media Art and Cyberculture
1998
Morse, Margaret. Virtualities: Television, Media Art and Cyberculture. Bloomington, Indianapolis: Indiana University Press, 1998.
Being Digital
1996
Negroponte, Nicholas. Being Digital. London, UK: Vintage, 1996.
VBK - A Moviemap of Karlsruhe
1991
Naimark, Michael. VBK - A Moviemap of Karlsruhe In Tomorrow´s Realities catalogue, SIGGRAPH, Las Vegas: 1991.
Interactive Art and the Myth of Everything-ness
1994
Naimark, Michael. Interactive Art and the Myth of Everything-ness In Ars Electronica 1994: Intelligente Ambiente / Intelligent Environment, edited by Karl Gerbel and Peter WeibelWien: PVS Verleger, 1994.
Place Runs Deep: Virtuality, Place and Indigenousness
1998
Naimark, Michael. Place Runs Deep: Virtuality, Place and Indigenousness In Virtual Museum Symposium, Salzburg, AUT: 1998.
Choosing Tools for Virtual Environments
1994
O´Sullivan, Dan. Choosing Tools for Virtual Environments Leonardo 27, no. 4 (July/August 1994).
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