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Intelligent Environments: Bodyarchitecture and OP_ERA
2002
Nöth, Winfried, ed. Intelligent Environments: Bodyarchitecture and OP_ERA. Kassel: Kassel University Press, 2002.
The Real and the Virtual: Karl O´Donoghue Interviews Char Davies
1999
... Davies New Media
Not
es: Art and Technology...
Osmose:
Not
es on Being in Immersive Virtual Space
1998
...Davies, Char. Osmose:
Not
es on Being in Immersive...
Osmose:
Not
es on Being in Immersive Virtual Space
2002
...Davies, Char. Osmose:
Not
es on Being in Immersive...
SweetPad
2008
... / Playware/
Game
world, Gijon, ES:...
Buffering Bergson: Matter and Memory in 3D
Game
s
2006
... and Memory in 3D
Game
s .
Sur la
not
ion d`art en tant que dialogue visuel
1992
...Kac, Eduardo. Sur la
not
ion d`art en tant que dialogue...
Golden (
Not
es)
2007
... Stone. Golden (
Not
es). London, UK: SPSL,...
Fernando Orellana: Recent Work
2008
Seligman, Rachel, ed. Fernando Orellana: Recent Work. New York: Union College and Mandeville Gallery, 2008.
Theory of
Game
s and Economic Behavior
1944
... Theory of
Game
s and Economic...
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