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Software Art
2001
Cramer, Florian and Ulrike Gabriel. Software Art .
Techniques of the observer: On Vision and Modernity in the Nineteenth Century
1990
Crary, Jonathan. Techniques of the observer: On Vision and Modernity in the Nineteenth Century. Cambridge: MIT Press, 1990.
Suspensions of Perception: Attention, Spectacle, and Modern Culture
1999
Crary, Jonathan. Suspensions of Perception: Attention, Spectacle, and Modern Culture. Cambridge, MASS: MIT Press, 1999.
Metamedia and Cyberspace: Advanced Computers and the Future of Art, Technology and Creativity
1990
Brown, Paul. Metamedia and Cyberspace: Advanced Computers and the Future of Art, Technology and Creativity In Culture, Technology and Creativity, edited by Philip HaywardLondon: John Libbey and Arts Council, 1990.
Exploiting Interactivity, Influence, Space and Time to Explore Non-linear Drama in Virtual Worlds
2001
Craven, Mike and Ian Taylor and Adam Drozd and Jim et. al. Purbrick. Exploiting Interactivity, Influence, Space and Time to Explore Non-linear Drama in Virtual Worlds In CHI´01 Proceedings of the SIGCHI Conference on Human Factors in Computing
Le Monde virtuel de Luc Courchesne
1993
Cron, Marie-Michéle. Le Monde virtuel de Luc Courchesne Le Devoir (Decembre 1993): C-8.
Devant l´Image
1990
Didi-Huberman, Georges. Devant l´Image. Collection Critique, : Les Éditions de Minuit, 1990.
Surround-Screen Projection-Based Virtual Reality: The Design and Implementation of the CAVE
1993
Cruz-Neira, Carolina. Surround-Screen Projection-Based Virtual Reality: The Design and Implementation of the CAVE (1993).
Creative Computer Graphics
1984
Jankel, Annabel and Rocky Morton. Creative Computer Graphics. Cambridge, UK: Cambridge University Press, 1984.
A Modelling Method and Interface for Creating Plants
1998
Deussen, Oliver and Bernd Lintermann. A Modelling Method and Interface for Creating Plants Computer Graphics Forum 17, no. 1 (March 1998): 73-82.
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