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Extra Life. Über das Sterben in Computerspielen
2002
Lan
ge, Andreas. Extra Life. Über das Sterben in...
Does matter really matter? From cyberspace to architecture
2000
... the Architect [Mind,
Lan
d, Society] (June 2000).
Ephémère:
Lan
dscape, Earth, Body, and Time in Immersive Virtual Space
1998
...Davies, Char. Ephémère:
Lan
dscape, Earth, Body, and Time in...
Strange Attractors: A History of Video Production and Presentation in Ottawa
2000
Fortin, Sylvie and Sue Ditta, ed. Strange Attractors: A History of Video Production and Presentation in Ottawa. : 2000.
Lan
dscape, Earth, Body, and Time in the Immersive Virtual Environments Osmose and Ephémère
2003
...Davies, Char.
Lan
dscape, Earth, Body, and Time in the...
Lan
dscape, Earth, Body, Being, World, and Time in the Immersive Virtual Environments Osmose and Ephémère
2000
...Davies, Char.
Lan
dscape, Earth, Body, Being, World, and Time...
Inhabitable Interfaces
2006
... York: Peter
Lan
g Verlag, 2006.
Multimedia, Multiculturalism,
Lan
guage and the Avantgarde
2007
... Multiculturalism,
Lan
guage and the Avantgarde...
Lan
dscape of Feeling, Arenas of Action: Information Visualization as Art Practice
2008
...Corby, Tom.
Lan
dscape of Feeling, Arenas of Action:...
Portable
Lan
dscape
2005
...Ebner, Jorn. Portable
Lan
dscape. Berlin: The Greenbox, 2005.
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