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Creating Artificial Life for Interactive Art and Entertainment
2001
Sommerer, Christa and Laurent Mignonneau. Creating Artificial Life for Interactive Art and Entertainment Leonardo 34, no. 4 (August 2001): 303-307.
A-Volve: A Real-time Interactive Environment
1994
Sommerer, Christa and Laurent Mignonneau. A-Volve: A Real-time Interactive Environment In Siggraph´94 Visual Proceedings, edited by Siggraph, 172-173. New York: ACM, 1994.
The Virtual Balance: An Input Device for Virtual Reality Environments
1997
Fleischmann, Monika et. al.. The Virtual Balance: An Input Device for Virtual Reality Environments In Proceedings of the 6th Interfaces, Man-machine interaction, La Lettre de I´IA Nr. 123, , 20-23. Montpellier: 1997.
Through Artificial Neural Networks into Virtual Realities
1994
Krüger, Wolfgang and Christian Bohn and Monika Fleischmann. Through Artificial Neural Networks into Virtual Realities In Proceedings of "International Conference on Applied Synergetics and Synergetic Engineering (ICASSE 94)", Erlangen, Germany,
A-Volve: An Artificial Life Environment
1995
Sommerer, Christa and Laurent Mignonneau. A-Volve: An Artificial Life Environment In CNIASE´95, conference proceedings. Guyana, Venezuela, Guyana: CNIASE, 1995.
Time_lapse: An Immersive Interactive Environment Based on Historic Stereo Images
1999
Sommerer, Christa and Laurent Mignonneau and Roberto Lopez-Gulliver. Time_lapse: An Immersive Interactive Environment Based on Historic Stereo Images In IEEE SMC`99 System, Man and Cybernetics Conference Proceedings, : 1999.
Designing Interfaces for Interactive Artworks
2000
Sommerer, Christa and Laurent Mignonneau. Designing Interfaces for Interactive Artworks In KES 2000 Knowledge Based Engineering Systems, Conference Proceedings, , 80-84. Brighton: University of Brighton, 2000.
Creating Artificial Life for Interactive Art and Entertainment
2000
Sommerer, Christa and Laurent Mignonneau. Creating Artificial Life for Interactive Art and Entertainment In Artificial Life VII Workshop Proceedings, , 149-153. Portland: University of Portland, 2000.
The two Levels of Reality - Exo and Endo
1991
Weibel, Peter and Otto E. Rössler. The two Levels of Reality - Exo and Endo In Art Lab 1st Symposium, The Current Condition and the Future of Digital Art, edited by Y. Shihata, 16. Tokyo, Japan: Canon, 1991.
Artful Science: Enlightenment Entertainment and the Eclipse of Visual Education
1994
Stafford, Barbara M.. Artful Science: Enlightenment Entertainment and the Eclipse of Visual Education. Cambridge, MA: The MIT Press, 1994.
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