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Interactive
Modelling of Branching Structures
1996
...Lintermann, Bernd; Deussen, Oliver.
Interactive
Modelling of Branching Structures In SIGGRAPH 96 Visual Proceedings, : 1996.
Interactive
Modelling and Animation of Branching Botanical Structures
1996
...Lintermann, Bernd and Oliver Deussen.
Interactive
Modelling and Animation of Branching Botanical Structures In Computer Animation and Simulation ´96, , 139-151. Wien, New York: Springer, 1996.
The Darwin Machine: Artificial Life and
Interactive
Art
1996
...Penny, Simon. The Darwin Machine: Artificial Life and
Interactive
Art New Formations 29 (1996): 65.
From A to D and Back Again: The Emerging Aesthetics of
Interactive
Art
1996
...Penny, Simon. From A to D and Back Again: The Emerging Aesthetics of
Interactive
Art Leonardo Electronic Almanac 4, no. 4 (April 1996).
Interactive
Art
1996
...Yamaguchi, Yumi.
Interactive
Art Cape X 6 (December 1996).
From Participation to Interaction: Towards the Origins of
Interactive
Art
1996
...Dinkla, Söke. From Participation to Interaction: Towards the Origins of
Interactive
Art In Clicking In: Hot Links to a Digital Culture, edited by Lynn Hershman-LeesonSeattle: Bay Press, 1996.
Interactive
Strategies in Virtual Architecture and Art. In: Intelligent Environments. Ed. Peter Droege. Amsterdam: Elsevier, pp. 632-640.
1997
...Strauss, Wolfgang and Monika Fleischmann.
Interactive
Strategies in Virtual Architecture and Art. In: Intelligent Environments. Ed. Peter Droege. Amsterdam: Elsevier, pp. 632-640. In Intelligent Environments, edited by Peter Droege, 632-640. Amsterdam: Elsevier, 1997.
The Application of Artificial Life to
Interactive
Computer InstaIlations
1997
...Sommerer, Christa and Laurent Mignonneau. The Application of Artificial Life to
Interactive
Computer InstaIlations In AROB’97 International Symposium on Artificial Life and Robotics, Conference Proceedings, , 11-15. Oita: Oita University, 1997.
Interactive
Strategies in Virtual Architecture and Art
1997
...Strauss, Wolfgang and Monika Fleischmann and Christian Bohn.
Interactive
Strategies in Virtual Architecture and Art In Intelligent Environments, edited by Peter Droege, 632-640.. Amsterdam, NL: Elsevier Science B.V., 1997.
Interactive
Plant Growing
1997
...Sommerer, Christa and Laurent Mignonneau.
Interactive
Plant Growing In Arte Virtual - Realidad Plural, edited by Karin OhlenschlägerMonterrey, Mexico: Museo de Monterrey, 1997.
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