Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
(selected)
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
43
44
45
46
(current)
47
(more)
67
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
The Role of Videogame Glitch in Adult Learning
2018
Albuquerque, Beatriz. The Role of Videogame Glitch in Adult Learning Phd Thesis, Columbia University, New York, February 2018.
Quantum Art and Uncertainty
2018
Thomas, Paul. Quantum Art and Uncertainty. Bristol: Intellect, 2018.
Hipercubo/ok : arte, ciencia y tecnología en contextos próximos
2002
Andres Burbano and Hernando Barragán, ed. Hipercubo/ok : arte, ciencia y tecnología en contextos próximos. Bogotá: Universidad de los Andes : Goethe Institut Bogotá, 2002.
Siegfried Zielinski: Genealogías, visión, escucha y comunicación
2007
Andres Burbano, ed. Siegfried Zielinski: Genealogías, visión, escucha y comunicación. 1st th ed.Bogotá, Colombia: Universidad de Los Andes : Goethe Institut Bogotá, 2007.
On Brains and Urbanism
2008
Andres Burbano. On Brains and Urbanism ISEA (JULY 2008).
Friedrich Kittler: No hay Software y otros ensayos sobre filosofía de la tecnología
2017
Andres Burbano and Alejandro Duque. Friedrich Kittler: No hay Software y otros ensayos sobre filosofía de la tecnología. Caldas, Colombia: Universidad de Caldas, 2017.
Appearences can be deceiving. The portal of weight and embodied meaning portrayal in product design
2014
Francien Verdenius and Jorge Maya and Geke Ludden and Pieter Desmet and Andrés Burbano and Vanessa Okken and Juan Salamanca and Ad Pruyn. Appearences can be deceiving. The portal of weight and embodied meaning portrayal in product design.
New Media Futures. The Rise of Women in the Digital Arts
2018
Cox, Donna J. and Ellen Sandor and Janine Fron. New Media Futures. The Rise of Women in the Digital Arts. Urbana, Champaign: University of Illinois Press, 2018.
The Future of Video Games as an Art: On the Art of Playing with Shadows
2001
Fron, Janine and Ellen Sandor. The Future of Video Games as an Art: On the Art of Playing with Shadows The University of Chicago Cultural Policy Center (2001).
It’s Time for a Wetware Update
2016
Hauser, Jens. It’s Time for a Wetware Update In WETWARE: Art - Agency - Animation, edited by David Familian and Jens Hauser, 11-21. Irvine: Regents of the University of California, 2016.
1
…
(more)
43
44
45
46
(current)
47
(more)
67