Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
(selected)
Institution
Event
Feature
All Categories
1
…
(more)
42
43
44
45
(current)
46
(more)
73
sort by relevancy (up)
Sort by Alphabeth (up)
sort by date (down)
sort by category (up)
Antropologia della visione
2002
Marazzi, Antonio. Antropologia della visione. Roma, IT: Carocci, 2002.
Reverie, Osmose and Ephémère: Dr. Carol Gigliotti interviews Char Davies
2002
Deepwell, Katy. Reverie, Osmose and Ephémère: Dr. Carol Gigliotti interviews Char Davies n.paradoxa, international feminist art journal 9 (2002): 64-73.
Interaction Design: Beyond Human-Computer Interaction
2002
Preece, Jenny and Yvonne Rogers and Helen Sharp. Interaction Design: Beyond Human-Computer Interaction. Hoboken, NJ: John Wiley and Sons Ltd., 2002.
Cyber Reader: Critical Writings
for
the Digital Era
2002
... Critical Writings
for
the Digital Era. London,...
Digitally Expanded
For
ms of Narration
2002
...ero, Dennis. Digitally Expanded
For
ms of Narration In (dis)...
The re
for
mulation of narrative within digital cinema as the integration of three models of interactivity
2002
...Del Favero, Dennis. The re
for
mulation of narrative within...
Kunst und
For
tschritt. Wirkung und Wandlung einer Idee
2002
...Gombrich, Ernst Hans. Kunst und
For
tschritt. Wirkung und...
Making Sense of Life: Explaining Biological Development with Models, Metaphors, and Machines
2002
Fox Keller, Evelyn. Making Sense of Life: Explaining Biological Development with Models, Metaphors, and Machines. Cambridge, London: Harvard University Press, 2002.
Extra Life. Über das Sterben in Computerspielen
2002
Lange, Andreas. Extra Life. Über das Sterben in Computerspielen In game_over. Spiele, Tod und Jenseits, edited by Arbeitsgemeinschaft Friedhof und Denkmal e.V., 93-104. Kassel: Zentralinstitut und Museum für Sepuralkultur, 2002.
For
a do corpo
2002
...ni, Rejane and Priscila Farias.
For
a do corpo INTERLAB:...
1
…
(more)
42
43
44
45
(current)
46
(more)
73