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  • Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing ICC InterCommunication Journal, Japan , no. 7 (January 1994).
  • Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing and A-Volve In Christa Sommerer and Laurent Mignonneau, edited by M. KusaharaTokyo, Japan: ICC InterCommunication Center, NTT, 1994.
  • A-Volve
    Sommerer, Christa and Laurent Mignonneau. A-Volve In The Interactive Media Festival ’95, edited by Tim Druckrey and L. GoldmanLos Angeles: 1995.
  • Sommerer, Christa and Laurent Mignonneau. A-Volve: A Real-time Interactive Environment In Siggraph´94 Visual Proceedings, edited by Siggraph, 172-173. New York: ACM, 1994.
  • Sommerer, Christa and Laurent Mignonneau. A-Volve: An Artificial Life Environment In CNIASE´95, conference proceedings. Guyana, Venezuela, Guyana: CNIASE, 1995.
  • Sommerer, Christa and Laurent Mignonneau and Christine Schöpf. From the Poesy of Programming to Research as Art In Ars Electronica 2003, CODE - The Language Of Our Times, edited by Gerfried StockerOstfildern/Ruit: Hante Cantz Verlag, 2003.
  • Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing In Siggraph ´93 Visual Proceedings, , 164-165. New York: ACM, 1993.
  • Sommerer, Christa and Laurent Mignonneau and Roberto Lopez-Gulliver. IKI-IKI Phone: a Multi-user Alife Art Game for Mobile Phones In IEEEE International Conference on Multimedia and Expo (ICME 2001), Conference Proceedings, Tokyo: 2001.
  • Kluszczynski, Ryszard. The Mechanical Imagination - Creativity of Machines. Workshop of The Film Form (1970–1977) In Warsztat Formy Filmowej/Workshop of the Film Form 1970–1977, Warszawa: Centrum sztuki wspólczesnej zamek ujazdowski, 2000.
  • Shanken, Edward A.. Virtual Perspective and the Artistic Vision: A Genealogy of Technology, Perception, and Power In ISEA´96 - Proceedings of International Society for Electronic Art, edited by Michael B. Roetto, 57-63. Rotterdam, NL: 1997.