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Between punched film and the first computers, the work of Konrad Zuse.
2013
Andres Burbano and Paul Thomas. Between punched film and the first computers, the work of Konrad Zuse. In Relive : Media Art Histories, edited by Sean CubittCambridge, Mass.: MIT Press, 2013.
Between Mapping, Sonification and Composition: Responsive Audio Environments in Live Performance
2008
Chris Salter. Between Mapping, Sonification and Composition: Responsive Audio Environments in Live Performance In CMMR Post Symposium Proceedings, Springer LNCS Series, : 2008.
Between Mapping, Sonification and Composition: Responsive Audio Environments in Live Performance
2007
Salter, Chris and Marije Baalman and Daniel Moody-Grigsby. Between Mapping, Sonification and Composition: Responsive Audio Environments in Live Performance In Proceedings for the 2007 International Computer Music Conference (ICMC), edited by
Behaviourist Art and the Cybernetic Vision
2002
Ascott, Roy. Behaviourist Art and the Cybernetic Vision In Multimedia. From Wagner to Virtual Reality, edited by Randall Packer and Ken Jordan, 104-120. New York, London: W. W. Norton and Company, 2002.
Behaglichkeitsfaktoren im Raum_II. Akkustik im Computer. Forschungsbericht für den Berliner Senat für Wissenschaft und Forschung 8/91
1991
Fleischmann, Monika and Wolfgang Strauss. Behaglichkeitsfaktoren im Raum_II. Akkustik im Computer. Forschungsbericht für den Berliner Senat für Wissenschaft und Forschung 8/91. Berlin: Berliner Senat für Wissenschaft und Forschung 8/91, 1991.
Behaglichkeitsfaktoren im Raum_I. Licht im Computer - Forschungsbericht für den Berliner Senat für Wissenschaft und Forschung
1989
Fleischmann, Monika and Wolfgang Strauss. Behaglichkeitsfaktoren im Raum_I. Licht im Computer - Forschungsbericht für den Berliner Senat für Wissenschaft und Forschung. Berlin: Berliner Senat für Wissenschaft und Forschung, 1989.
Behaglichkeitsfaktoren im Raum_I. Licht im Computer
1989
Berliner Senat für Wissenschaft und Forschung, ed. Behaglichkeitsfaktoren im Raum_I. Licht im Computer. Berlin: 1989.
Behaglichkeitsfaktoren im Raum: II. Akkustik im Computer
1991
Strauss, Wolfgang and Monika Fleischmann. Behaglichkeitsfaktoren im Raum: II. Akkustik im Computer. Berlin: Berliner Senat für Wissenschaft und Forschung, 1991.
Automata: Seeing Cyborg Through the Eyes of Popular Culture, Computer-Generated Imagery, and Contemporary Theory
1998
Bostic, Adam I.. Automata: Seeing Cyborg Through the Eyes of Popular Culture, Computer-Generated Imagery, and Contemporary Theory Leonardo 31, no. 5 (1998).
Aus der Vorgeschichte des Mediums Computer
1994
Coy, Wolfgang. Aus der Vorgeschichte des Mediums Computer In Computer als Medium, edited by Norbert Bolz and Friedrich Kittler and Christoph Tholen, 19-37. München: Wilhelm Fink Verlag, 1994.
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