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White Heat Cold Logic: British Computer Art 1960-1980
2008
Mason, Catherine and Paul Brown and Charlie Gere and Nicholas Lambert, ed. White Heat Cold Logic: British Computer Art 1960-1980. Leonardo Book Series, Cambridge, Mass. London, England: MIT Press, 2008.
LumiTouch: An emotional communication device
2001
Ishii, Hiroshi and Angela Chang and Ben Resner and Brad Koerner and XingChen Wang. LumiTouch: An emotional communication device CHI ’01 Extended Abstracts on Human Factors in Computing Systems (CHI EA ’01). Association for Computing Machinery
Moving Innovation: A History of Computer Animation
2013
Sito, Tom. Moving Innovation: A History of Computer Animation. 1st Edition th ed.Cambridge, Mass. USA: MIT Press, 2013.
Fields of Networked Mind: Ritual Consciousness and the Factor of Communitas in Networked Rites of Compassion
2015
Moore, Lila. Fields of Networked Mind: Ritual Consciousness and the Factor of Communitas in Networked Rites of Compassion Technoetic Arts: A Journal of Speculative Research 13, no. 3 (December 2015): 331-339.
Techno-Spiritual Horizons: Compassionate Networked Art Forms and Noetic Fields of Cyborg Body and Consciousness
2017
Moore, Lila. Techno-Spiritual Horizons: Compassionate Networked Art Forms and Noetic Fields of Cyborg Body and Consciousness Technoetic Arts: A Journal of Speculative Research 15, no. 3 (December 2017): 325-339.
Combining Stereoscopic Live Action Video with Holobench-type Displays: an Artistic Exploration of Space Dimensions
2018
Simó, Águeda. Combining Stereoscopic Live Action Video with Holobench-type Displays: an Artistic Exploration of Space Dimensions ACM DL VRIC'2018 (2018).
Brain Art: Brain-Computer Interfaces for Artistic Expression
2019
Nijholt, Anton. Brain Art: Brain-Computer Interfaces for Artistic Expression. Enschede, The Netherlands: Springer Nature, Switzerland, 2019.
Art as Digital Exploration
2018
Everitt, Dave. Art as Digital Exploration. Series on Cultural Computing, https://doi.org/10.1007/978-1-4471-7367-0_17 th ed.https://link.springer.com/chapter/10.1007%2F978-1-4471-7367-0_17: Springer, 2018.
Der blamierte Computer
1985
Geyrhofer, Friedrich. Der blamierte Computer Wiener (November 1985).
Urban-planning game In: ZHA, Hongbin (ed.). Interactive technologies and sociotechnical systems : proceedings.
2006
Lavoslava Benčić and Martin Mele. Urban-planning game In: ZHA, Hongbin (ed.). Interactive technologies and sociotechnical systems : proceedings. Lecture notes in computer science, Lecture notes in artificial intelligence , no. 4270 (2006):
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