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E/M/D/L - European Mobile Dome Lab for Artistic Re
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(2013-15)
2015
... European Mobile Dome Lab for Artistic Re
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(2013-15) In Contemporary Code - Artistic...
EMDL European Mobile Dome Lab for Artistic Re
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2015
... European Mobile Dome Lab for Artistic Re
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In ISEA2015 - 21st International Symposium...
At Play: a moment in the life of objects
2016
Kusch, Martin and Marie-Claude Poulin. At Play: a moment in the life of objects In Digital Synesthesia - A Model for the Aesthetics of Digital Art, edited by K. Gsöllpointner and R. Schnell and R. Schuler, 110-113. Berlin: De Gruyter, 2016.
Diver: a cyber-kinesthetic installation
2016
Kusch, Martin and Marie-Claude Poulin. Diver: a cyber-kinesthetic installation In Digital Synesthesia - A Model for the Aesthetics of Digital Art, edited by Katharina Gsöllpointner and Ruth Schnell and Romana Schuler, 114-117. Berlin: De
#fuckreality. Kunstraum Niederösterreich. 5 October- 24 November
2018
Krejs, Christiane and Martin Kusch and Alexandra Schantl and Ruth Schnell. #fuckreality. Kunstraum Niederösterreich. 5 October- 24 November. Vienna: Verlag für Moderne Kunst, 2018.
Virtual together- The fulldome medium as an artistic re
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field
2019
... The fulldome medium as an artistic re
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field In 2 - Art Re
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Envelope, edited...
Mutations- bodily perception, analog and digital dispositives
2019
... and digital dispositives In 2- Art Re
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Envelope, edited by Alexander Damianisch...
Fulldome / VR & AR Lab - University InfrastructureEnvironment
2020
Kusch, Martin and Ruth Schnell. Fulldome / VR & AR Lab - University Infrastructure Environment In Ars Electronica 2020 - Festival for Art, Technology and Society, edited by Hannes Leopoldseder and Christine Schöpf and A. Wöran, 202-204. Berlin:
Bio Art: From Genesis to Natural History of the Enigma
2011
Kac, Eduardo. Bio Art: From Genesis to Natural History of the Enigma Imagery in the 21st Century Cambridge: MIT Press (2011): 57-80.
Revisiting and Re-presenting 1980s Micro Computer Art
2021
Professor Sean Clark. Revisiting and Re-presenting 1980s Micro Computer Art https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/EVA2021.52.
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