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Using Artificial Life to Create Parallel and Networked Processes through Natural Evolution
1994
Ray, T. S.. Using Artificial Life to Create Parallel and Networked Processes through Natural Evolution In NCJSAI´94 (Japanese Society of Artificial Intelligence), : 1994.
Le mode selon Zoe
2002
Villette, Agnès. Le mode selon Zoe Bilbok: Magazine des errances contemporaines 17 (March 2002).
Games with a Magic Edge
1997
Carlisle, Isabel. Games with a Magic Edge The Times (June 26th 1997): 39.
A Life in Art, Design, Edutainment, Game and Research
2001
Sommerer, Christa. A Life in Art, Design, Edutainment, Game and Research LEONARDO Journal 4 (2001): 297-298.
Modeling Complex Systems for Interactive Art
2000
Sommerer, Christa and Laurent Mignonneau. Modeling Complex Systems for Interactive Art In Applied Complexity – From Neural Nets to Managed Landscapes, edited by Halloy S. and T. Williams, 25-38. Christchurch: Institute for Crop and Food Research,
Designing Interfaces for Interactive Artworks
2000
Sommerer, Christa and Laurent Mignonneau. Designing Interfaces for Interactive Artworks In KES 2000 Knowledge Based Engineering Systems, Conference Proceedings, , 80-84. Brighton: University of Brighton, 2000.
Interacting with Artificial Life: A-Volve
1997
Sommerer, Christa and Laurent Mignonneau. Interacting with Artificial Life: A-Volve Complexity Journal 2, no. 6 (1997): 13-21.
The World of Art and Artificial Life
1996
Sommerer, Christa and Laurent Mignonneau and U. Yoshiyuki. The World of Art and Artificial Life Computer Today Journal 1, no. 71 (1996): 41-46.
Computer Artist Char Davies
1994
Robertson, Barbara. Computer Artist Char Davies Computer Artist 3, no. 2 (February/March 1994): 16-20.
Art as Living System
1996
Sommerer, Christa and Laurent Mignonneau and M. Kusahara. Art as Living System Systems, Control, and Information Journal 40, no. 8 (1996): 16-23.
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