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Multimedia: From Wagner to Virtual Reality
2002
Packer, Randall and Ken Jordan. Multimedia: From Wagner to Virtual Reality. New York: W. W. Norton and Company Inc, 2002.
Cyber Reader: Critical Writings for the Digital Era
2002
Spiller, Neil, ed. Cyber Reader: Critical Writings for the Digital Era. London, UK: Phaidon Press, 2002.
Haunting the Movie
2004
Dove, Toni. Haunting the Movie In New Visions in Performance: The Impact of Digital Technologies, edited by Gavin Carver and Colin Beardon, 195pp.. Lisse: Swets and Zeitlinger Publishers, 2004.
Die Aspen Movie Map
2004
Wagner, Kirsten. Die Aspen Movie Map Paragrana. Internationale Zeitschrift für Historische Anthropologie 13 (2004): 43-47.
Techno/Cultural Consciousness Across the Digital Divide
2002
D'Agostino, Peter and David I. Tafler. Techno/Cultural Consciousness Across the Digital Divide In Concisousness Reframed, Curtin: Curtin University, 2002.
Public Communication Sculpture
2001
Fujimura, Noriyuki. Public Communication Sculpture In CAST01 Conference Bonn, Bonn, DE: 2001.
David und Goliath ausgezeichnet
1994
Wagenhofer, Phillipe. David und Goliath ausgezeichnet Volksblatt (June 24th 1994).
Tekoelaemaen Evoluutio etenee sekunneissa
1993
Paukku, Timo. Tekoelaemaen Evoluutio etenee sekunneissa Helsingin Sanomat (March 27th 1993).
Game On: Head Games
2002
Pesce, Mark et. al.. Game On: Head Games. London: Barbican Center Books, 2002.
The Playful World: How Technology Is Transforming Our Imagination
2000
Pesce, Mark. The Playful World: How Technology Is Transforming Our Imagination. New York: Ballantine Books, 2000.
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