Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
(selected)
Institution
Event
Feature
All Categories
1
2
3
4
(current)
5
(more)
19
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
A Arte no Século XXI: a humanização das tecnologias
1997
Domingues, Diana. A Arte no Século XXI: a humanização das tecnologias. São Paulo, BR: Editora UNESP, 1997.
The Human Interface: Where People and Computers meet
1984
Bolt, Richard A.. The Human Interface: Where People and Computers meet. Stamford, Connecticut, US: Wadsworth Publishing Company, 1984.
Kunstgeschichte im "Icon Turn". Interview mit Hans Dieter Huber und Gottfried Kerscher
1998
Bredekamp, Horst. Kunstgeschichte im "Icon Turn". Interview mit Hans Dieter Huber und Gottfried Kerscher Kritische Berichte. Zeitschrift für Kunst- und Kulturwissenschaften 26, no. 1 (1998): 85-93.
Devant l´Image
1990
Didi-Huberman, Georges. Devant l´Image. Collection Critique, : Les Éditions de Minuit, 1990.
The Origin of Perspective
1995
Damisch, Hubert. The Origin of Perspective. Cambridge, MASS: The MIT Press, 1995.
What Computers Still Can´t Do: A Critique of Artificial Reason
1992
Dreyfus, Hubert L.. What Computers Still Can´t Do: A Critique of Artificial Reason. Cambridge, MASS: MIT Press, 1992.
The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters
1995
Boulic, Ronan and Tolga K. Capin and Zhiyong Huang and Prem et. al. Kalra. The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters In Proceeding Computer Graphics Forum ´95, edited by Computer Graphics
Exploiting Interactivity, Influence, Space and Time to Explore Non-linear Drama in Virtual Worlds
2001
Craven, Mike and Ian Taylor and Adam Drozd and Jim et. al. Purbrick. Exploiting Interactivity, Influence, Space and Time to Explore Non-linear Drama in Virtual Worlds In CHI´01 Proceedings of the SIGCHI Conference on Human Factors in Computing
Was Computer nicht können. Die Grenzen künstlicher Intelligenz
1989
Dreyfus, Hubert L.. Was Computer nicht können. Die Grenzen künstlicher Intelligenz. Frankfurt/ Main: Athenäum, 1989.
Virtual Interface Environment
1985
Fisher, Scott S.. Virtual Interface Environment In Space Station Human Factors Research Review, Volume IV: NASA Conference Publication 2426, Dec. 3-6, Moffett Field, California: NASA Ames Research Center, 1985.
1
2
3
4
(current)
5
(more)
19