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  • Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing In Media Time: WOOD and BYTE: Festival delle nuove tecnologie mulitmediali, edited by M. G. Mattei, 56-61. Bolzano, IT: Centro Audiovisivi, Bolzano, 1999.
  • Goldberg, Ken. Completeness in Robot Motion Planning In Algorithmic Foundations of Robotics, edited by Ken et. al. GoldbergVol.1. Algorithmic Foundations of Robotic Series, Wellesley, MA: A. K. Peters, 1995.
  • Schroeder, Michael and Daniela A. Plewe and Andreas Raab. Ultima Ratio - A Visual Language for Argumentation In Proceedings of International Conference on Information Visualisation, London, UK, edited by IEEE Computer SocietyVol.IV. , 510-515.
  • Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing ICC InterCommunication Journal , no. 6 (October 1993).
  • Kusahara, Machiko. Interactive Plant Growing Asahi Shinbun (September 10th 1994).
  • Capucci, Pier Luigi. Interactive Plant Growing Domus Magazine (March 1996): 70-71.
  • Power Plant Gallery, ed. Liquid Views. : 1995.
  • Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing In Ars Electronica 1993 - Genetische Kunst - Künstlisches Leben / Genetic Art - Artificial Life, edited by Karl Gerbel and Peter Weibel, 408-414. Vienna: PVS Verleger, 1993.
  • Blais, Joline and Jon Ippolito. Looking for Art in All the Wrong Places / Wie man Kunst immer am falschen Ort sucht In TAKEOVER: Who´s doing the art of tomorrow, edited by Stocker Gerfried and Christine SchöpfVienna, New York: Springer, 2001.
  • Goldberg, Ken and Matthew T. Mason and Russell H. Taylor. Sensor-Based Manipulation Planning as a Game with Nature In Robotics Research, edited by R. Bolles and B. RothCambridge, MAS: MIT Press, 1987.