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From Technological to
Virtual
Art
2006
...Popper, Frank. From Technological to
Virtual
Art. Cambridge, MA: MIT Press, 2006.
Art of
Virtual
Bodies
1998
...Kluszczyński, Ryszard W.. Art of
Virtual
Bodies Digital Creativity 9, no. 1 (1998): 38-42.
On the Origins of the
Virtual
Museum
2010
...Huhtamo, Erkki. On the Origins of the
Virtual
Museum In Museums in a Digital Age, edited by Ross Parry, 121-135. London: Routledge, 2010.
Rethinking
Virtual
Reality: Key Concepts and Concerns
2003
...Davies, Char. Rethinking
Virtual
Reality: Key Concepts and Concerns In Hybrid Reality: Art, Technology and the Human Factor, edited by Hal ThwaitesMontreal, Canada: International Society on
Virtual
Systems and Multimedia, 2003.
Virtual
Interface Environments
1990
...Fisher, Scott S..
Virtual
Interface Environments In The Art of Human-Computer Interface Design, edited by Brenda Laurel and Joy MountfordBoston, MA: Addison-Wesely, 1990.
Virtual
Reality
1991
...Lozano-Hemmer, Rafael.
Virtual
Reality In Bioapparatus, Banff, Alberta, Canada: The Banff Centre for the Arts, 1991.
Presence in Immersive
Virtual
Environments
1993
...Slater, Mel and Martin Usoh. Presence in Immersive
Virtual
Environments In Proceedings of the IEEE Conference -
Virtual
Reality Annual International Symposium, IEEE Neural Networks Council, Seattle, WA, , 90-96. Seattle, WA: 1993.
Virtual
Reality: Scientific and Technological Challenges
1995
...Committee on
Virtual
Reality Research and Development and National Research Council, ed.
Virtual
Reality: Scientific and Technological Challenges. Atlanta, USA: The National Academies Press, 1995.
From Envisioning to Embodying the
Virtual
2000
...Fisher, Scott S.. From Envisioning to Embodying the
Virtual
In Tangibles Bits: Towards Seamless Interfaces between People, Bits and Atoms, edited by Hiroshi Ishii and Tangible Media GroupTokyo, Japan: NTT Publishing Co., 2000.
Interactive
Virtual
Environments for the World Wide Web
1997
...Fisher, Scott S.. Interactive
Virtual
Environments for the World Wide Web In Steoroscopic Displays and
Virtual
Reality Systems IV, edited by Scott S. Fisher and Mark Bolas and John O. MerrittPro. SPIE 3012, : 1997.
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