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Virtual Environments: Personal Simulations and Telepresence
1991
Fisher, Scott S.. Virtual Environments: Personal Simulations and Telepresence In Virtual Reality: Theory, Practice and Promise, edited by S. Helsel and J. RothWestport, Connecticut: Meckler Publishing, 1991.
Das Publikum will Technik sehen. Der Künstler und Medientheoretiker Peter Weibel über die Wechselwirkung von Computern und Kunst
2000
Weibel, Peter. Das Publikum will Technik sehen. Der Künstler und Medientheoretiker Peter Weibel über die Wechselwirkung von Computern und Kunst Die Welt (February 25th 2000): 34.
Telepresence: Context and Sense-ability in Digital Worlds
1994
Fisher, Scott S.. Telepresence: Context and Sense-ability in Digital Worlds In TechnoCulture Matrix, Tokyo, Japan: NTT Publishing Co., 1994.
The Treasure of Computer Graphics
1998
Fujihata, Masaki, ed. The Treasure of Computer Graphics. Tokyo, Japan: JustSystem Publication, 1998.
On the Artists Works (Ulrike Gabriel)
1997
Gogota, Hisanori. On the Artists Works (Ulrike Gabriel) Online Publication (1997).
Ways of Worldmaking
1978
Goodman, Nelson. Ways of Worldmaking. Cambridge, MASS: Hackett Publishing, 1978.
Media Passage
1993
InterCommunication Center Tokyo, ed. Media Passage. Tokyo: NTT Publishing Co., 1993.
Artificial Reality: Past and Future
1991
Krueger, Myron. Artificial Reality: Past and Future In Virtual Reality: Theory, Practice, and Promise, edited by Sandra Helsel and Judith Paris Roth, 19-25. London: Meckler Publishing, 1991.
Searching for the Leviathan in the Usenet
1994
MacKinnon, Richard C.. Searching for the Leviathan in the Usenet In Cybersociety: Computer-Mediated Comunication and Community, edited by Steven G. Jones, 112-137. Thousand Oaks: SAGE Publications, 1994.
Haunting the Movie
2004
Dove, Toni. Haunting the Movie In New Visions in Performance: The Impact of Digital Technologies, edited by Gavin Carver and Colin Beardon, 195pp.. Lisse: Swets and Zeitlinger Publishers, 2004.
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