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Hard
ware - Software - Artware: Die Konvergenz von Kunst und Technologie. Kunstpraktiken am ZKM Institut für Bildmedien 1992 - 1997
1997
...ZKM Karlsruhe, ed.
Hard
ware - Software - Artware: Die...
Serious
Game
s
1997
...Morley, Andrew. Serious
Game
s Contemporary Visual Arts ...
Fugitive
1998
... Fugitive In
Hard
ware Software Artware,...
Simon Penny´s Electronic Critique:
Not
es on the Politicization of Art Against the Aestheticization of Politics
1994
... Critique:
Not
es on the Politicization...
Geometry and Part Feeding
2002
... Lecture
Not
es in Computer Science,...
Not
es sur l´oeuvre interactive
1997
...Benayoun, Maurice.
Not
es sur l´oeuvre interactive ...
Spielmaschinen: ein Ausstellungskatalog [im Zusammenhang mit der Ausstellung "History
Game
s" im Rahmen der "
Game
s Convention 2002"]
2002
... "History
Game
s" im Rahmen der...
Mediated Faces
2001
... of Mind. Lecutre
Not
es in Computer Science....
What Computer
Game
s Can and Can´t Do
2000
...Juul, Jesper. What Computer
Game
s Can and Can´t Do In...
Extra Life. Über das Sterben in Computerspielen
2002
... In
game
_over. Spiele, Tod und...
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