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  • Fleischmann, Monika and Wolfgang Strauss. Verborgenes Wissen in Wissensnetzen, Medienkunst und Wissens(chafts)vermittlung In Öffentliche Wissenschaft und Neue Medien, edited by Caroline Y. Robertson-von Trotha and Jesús Muñoz MorcilloVol.1. ISBN
  • Hoberman, Perry. Bar Code Hotel In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas Macleod, 287-296. Cambridge, MA: MIT Press, 1996.
  • Daniels, Dieter and Anne-Marie Duguet and Bill Seaman. Ars ex machina In ArtIntAct1, edited by Karlsruhe ZKM | Zentrum für Kunst und MedientechnologieOstfildern-Ruit: Hatje Cantz, 1995.
  • Seaman, Bill. The Exquisite Mechanism of Shivers In artintact 1, edited by ZKM KarlsruheOstfildern-Ruit: Hatje Cantz, 1994.
  • Kusahara, Machiko. Presence, Abscence and Knowledge, in: Telerobotic Art In The Robot in the Garden: Telerobotics and Teleepistemology in the Age of the Internet, edited by Ken Goldberg, 198-212. Cambridge, MA: MIT Press, 2000.
  • Loeffler, Carl Eugene and Tim Anderson, ed. The Virtual Reality Casebook. first Edition th ed.Hoboken, NJ: Van Nostrand Reinhold Company, 1994.
  • Yuxweluptun, Lawrence Paul. Inherent Rights, Vision Rights In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas MacLeod, 315-318. Cambridge, MA: The MIT Press, 1996.
  • Huang, Jeffrey and Muriel Waldvogel. Interactive Wallpaper In ACM SIGGRAPH 2005 - Electronic Art and Animation Catalog, ACM New York: 2005.
  • Laurel, Brenda. Technological Humanism and Values-driven Design In Women, Art, and Technology, edited by Judy MalloyLeonardo Series, Cambridge, MA: MIT Press, 2003.
  • Moser, Mary Anne and Douglas MacLeod, ed. Immersed in Technology: Art and Virtual Environments. Leonardo Book Series, Cambridge, MA: The MIT Press, 1996.