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The HUMANOID Environment
for
Interactive Animation of Multiple De
for
mable Human Characters
1995
... Huang and Prem et. al. Kalra. The HUMANOID Environment
for
Interactive Animation of Multiple De
for
mable Human Characters In...
Fast
for
ward: Art Goes High Tech
1993
...Dery, Mark. Fast
for
ward: Art Goes High Tech ArtNews Associates 92, no. 2 (February 1993): 74.
A Modelling Method and Interface
for
Creating Plants
1998
...Deussen, Oliver and Bernd Lintermann. A Modelling Method and Interface
for
Creating Plants Computer Graphics
For
um 17, no. 1 (March 1998):...
Biotechnologie und Kunst
1981
... and Technische Universita?t Wien and Interdisziplina?res
For
schungszentrum Technik-Naturwissenschaft-GesellschaftVol.19....
Virtual Interface Environment
1986
... In IEEE/AIAA 7th Digital Avionics Systems Conference,
For
t Worth, Texas, October 13–16, 1986,
For
t Worth, Texas: 1986.
Zur relativen Interpendenz zwischen bildlicher Wirkung und reflektierter Distanzgewinnung
2001
... In Vom Realismus der Bilder: Interdisziplinäre
For
schungen zur Semantik bildlicher Darstellungs
for
men, edited by...
Zur Kunstgeschichte der Virtuellen Realität: Eine
For
schungsnotiz
1998
...Grau, Oliver. Zur Kunstgeschichte der Virtuellen Realität: Eine
For
schungsnotiz Kunstchronik: Monatszeitschrift für Kunstwissenschaft,...
Virtopia: Emotional Experiences in Virtual Environments
1996
...Golsin, Mike and Jaquelyn
For
d Morie. Virtopia: Emotional Experiences in Virtual Environments Leonardo 29 (1996): 95-100.
Das
for
schende Auge: Kunstbetrachtung und Naturwahrnehmung
1994
...Gombrich, Ernst Hans. Das
for
schende Auge: Kunstbetrachtung und Naturwahrnehmung. Edition Pandora th ed.Frankfurt/Main: Campus Verlag, 1994.
The Darwin Machine: Artificial Life and Interactive Art
1996
...Penny, Simon. The Darwin Machine: Artificial Life and Interactive Art New
For
mations 29 (1996): 65.
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