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Was Computer nicht können. Die Grenzen künstlicher Intelligenz
1989
... Intelligenz. Frankfurt/
Mai
n: Athenäum, 1989.
Illusion und Virtualität: Kommunikative Veränderungen der Fiktion
1995
... Werner RammertFrankfurt/
Mai
n: Campus Verlag, 1995.
Fiktion und Virtualität
1998
... 269-296. Frankfurt/
Mai
n: Suhrkamp, 1998.
Digitaler Schein
1991
... 147-159. Frankfurt/
Mai
n: Suhrkamp, 1991.
Virtual Environements and Advanced Interface Design
1995
...Furness, Thomas A. III. and
Bar
field Woodrow, ed. Virtual...
Serious Games
1996
... Serious Games. London:
Bar
bican Art Gallery and Tyne and...
Homage to Escher
2000
... Acevedo and Valentina
Bar
ucci and Jos de May and Sandro...
Vademecum digitaler Kunst, Söke Dinkla: Pioniere Interaktiver Kunst bis heute
1998
... 275-276. Frankfurt/
Mai
n: Dr. Dotzler Medieninstitut...
Das forschende Auge: Kunstbetrachtung und Naturwahrnehmung
1994
... Pandora th ed.Frankfurt/
Mai
n: Campus Verlag, 1994.
Das Internet und die Zukunft der Kunst: Immaterialität, Telematik, Videokonferenzen, Hypermedia, Networking, VRML, Interaktivität, Bildtelefone, Künstlersoftware, Telerobotik, Mbone und darüber hinaus
1997
... 291-318. Frankfurt/
Mai
n: Suhrkamp, 1997.
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