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The Virtual Balance: An Input Device for Virtual Reality Environments
1997
... Virtual Reality Environments In
Proc
eedings of the 6th Interfaces,...
Interfacing Cultural Heritage
1999
... Cultural Heritage In
Proc
eedings of Eurographics Multimedia...
Through Artificial Neural Networks into Virtual Realities
1994
... into Virtual Realities In
Proc
eedings of "International...
A-Volve: A Real-time Interactive Environment
1994
... In Siggraph´94 Visual
Proc
eedings, edited by Siggraph,...
A-Volve: An Artificial Life Environment
1995
... In CNIASE´95, conference
proc
eedings. Guyana, Venezuela, Guyana:...
Interactive Plant Growing
1993
... Growing In Siggraph ´93 Visual
Proc
eedings, , 164-165. New York: ACM, ...
IKI-IKI Phone: a Multi-user Alife Art Game for Mobile Phones
2001
... Expo (ICME 2001), Conference
Proc
eedings, Tokyo: 2001.
Virtual Perspective and the Artistic Vision: A Genealogy of Technology, Perception, and Power
1997
... and Power In ISEA´96 -
Proc
eedings of International Society for...
Creating and Communicating with Virtual Life on Mobile Phones
2001
... and Informatics, Conference
Proc
eedings, , 64-70. Orlando:...
Population Dynamics of Digital Organisms
1991
... In Artical Life II - Video
Proc
eedings, edited by Christopher G....
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