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  • ...Robles, Claudia. EEG Data in Interactive Art Proceedings of the Inter-Society for the Electronic Arts 2011 (September 2011, Istanbul, Turkey) , no. 2011 (2011): 99 - 102.
  • ...Robles, Claudia. EEG Data in Interactive Art Proceedings of the Inter-Society for the Electronic Arts 2011 (September 2011, Istanbul, Turkey) , no. 2011 (2011): 99 - 102.
  • ...Robles, Claudia. EEG Data in Interactive Art Proceedings of the Inter-Society for the Electronic Arts 2011 (September 2011, Istanbul, Turkey) , no. 2011 (2011): 99 - 102.
  • ...Robles, Claudia. EEG Data in Interactive Art Proceedings of the Inter-Society for the Electronic Arts 2011 (September 2011, Istanbul, Turkey) , no. 2011 (2011): 99 - 102.
  • ...Robles, Claudia. EEG Data in Interactive Art Proceedings of the Inter-Society for the Electronic Arts 2011 (September 2011, Istanbul, Turkey) , no. 2011 (2011): 99 - 102.
  • ...Robles, Claudia. EEG Data in Interactive Art Proceedings of the Inter-Society for the Electronic Arts 2011 (September 2011, Istanbul, Turkey) , no. 2011 (2011): 99 - 102.
  • ...Robles, Claudia. EEG Data in Interactive Art Proceedings of the Inter-Society for the Electronic Arts 2011 (September 2011, Istanbul, Turkey) , no. 2011 (2011): 99 - 102.
  • ...Robles, Claudia. EEG Data in Interactive Art Proceedings of the Inter-Society for the Electronic Arts 2011 (September 2011, Istanbul, Turkey) , no. 2011 (2011): 99 - 102.
  • ...Tosa, Naoko and Ryohei Nakatsu and Joy Nicholson. Emotion Recognition and its Application to Computer Agents with Spontaneous Interactive Capabilities In Workshop on Emotion-Based Agent Architectures (EBAA’99), , 84-93. : 1999.
  • ...Penny, Simon. From A to D and Back Again: The Emerging Aesthetics of Interactive Art In Next Wave Festival/ Perception and Perspective, edited by Australia National Gallery of VictoriaMelbourne, Australia: 1996.