Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
(selected)
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
35
36
37
38
(current)
39
(more)
279
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Coded Characters. Media Art by Jill Scott
2003
Hahne, Marille, ed. Coded Characters. Media Art by Jill Scott. Ostfildern-Ruit: Hatje Cantz, 2003.
Sieben Hügel: Bilder und Zeichen des 21. Jahrhunderts
2000
Baumunk, Bodo-Michael and Jasdan Jörges. Sieben Hügel: Bilder und Zeichen des 21. Jahrhunderts. Vol.1-7. Berlin, DE: Henschel Verlag, 2000.
Back to
the
Future[ists]? Or, Multi-Guities
for
exploring
the
paradoxes of natural, cultural and virtual identities
2005
...D'Agostino, Peter. Back to
the
Future[ists]? Or,... Or, Multi-Guities
for
exploring
the
...
Bioplay
2002
Hoppe-Sailer, Richard. Bioplay In Philosophie der natürlichen Mittwelt: Grundlagen - Probleme - Perspektiven, edited by Hans Werner Ingensiep and Anne Eusterschulte, 257-272. Würzburg: Verlag Königshausen and Neumann, 2
002
.
Parables
for
the
Virtual: Movement, Affect, Sensation
2002
...Massumi, Brian. Parables
for
the
Virtual: Movement,... Massumi, Brian. Parables
for
the
Virtual: Movement,...
Ten Myth of Internet Art
2002
Ippolito, Jon and Steve Dietz. Ten Myth of Internet Art Leonardo 35.5 (October 2
002
): 485-498.
Breathing/Diving/Dreaming/Dancing BEAP in Perth (You Can´t Buy
The
se Emotions off
the
Hollywood Shelf)
2002
... (You Can´t Buy
The
se Emotions off
the
...
Towards a Philosophy of Virtual Reality: Issues Implicit in "Consciousness Reframed"
2000
Jones, Stephen. Towards a Philosophy of Virtual Reality: Issues Implicit in "Consciousness Reframed" Leonardo 33, no. 2 (2000): 125-132.
Artificial Reality: Past and Future
1991
... Virtual Reality:
The
ory, Practice, and...
Zentralperspektive, Kalkül, Virtuelle Realität. Sieben
The
sen über die Weltbildimplikationen symbolischer
For
men
1998
... Realität. Sieben
The
sen über die... symbolischer
For
men In Medien - Welten...
1
…
(more)
35
36
37
38
(current)
39
(more)
279