Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
(selected)
Institution
Event
Feature
All Categories
1
…
(more)
34
35
36
37
(current)
38
(more)
53
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Videography: Video Media as Art and Culture
1993
Cubitt, Sean. Videography: Video Media as Art and Culture. Communications and Culture, London: Macmillan Education, 1993.
Between punched film and the first computers, the work of Konrad Zuse.
2013
Andres Burbano and Paul Thomas. Between punched film and the first computers, the work of Konrad Zuse. In Relive : Media Art Histories, edited by Sean CubittCambridge, Mass.: MIT Press, 2013.
The Information Environment
2015
Cubitt, Sean. The Information Environment In Ubiquitous Computing, Complexity, and Culture, edited by Ulrik Ekman and Lily Diaz and Morten SondergaardNew York: Routledge, 2015.
Fandom como Sistema Literário: uma análise crítica do texto na Era da Reapropriação Virtual. (Fandom as a Literary System: a critical analysis of the text in Age of Re-appropiation Virtual)
2009
Moes, Fabiana. Fandom como Sistema Literário: uma análise crítica do texto na Era da Reapropriação Virtual. (Fandom as a Literary System: a critical analysis of the text in Age of Re-appropiation Virtual) Master Thesis, UFPE, Recife, February 2009.
O fandom como sistema literário: uma análise crítica do texto na Era da Reapropriação virtual. (Fandom as a literary system: a critical analysis of the text in age of virtual reappropiation)
2009
Moes, Fabiana. O fandom como sistema literário: uma análise crítica do texto na Era da Reapropriação virtual. (Fandom as a literary system: a critical analysis of the text in age of virtual reappropiation) Master Thesis, UFPE, Brasil, february 2009.
Sistemas telemáticos compartidos: Arquitecturas virtualizadas para un nuevo modelo de creación y la exhibición del arte electrónico contemporáneo.
2003
ALCALÁ MELLADO; José Ramón. Sistemas telemáticos compartidos: Arquitecturas virtualizadas para un nuevo modelo de creación y la exhibición del arte electrónico contemporáneo. Binaria. Universidad Europea de Madrid III (2003).
¿Por qué llamarlo Copia, si es Original?. El arte de la Copia Original odel Original Múltiple como estrategia creativa. / Why call it Copy, if it is Original?. The Art of the Original Copy or the Multiple Original as creative strategy.
2015
Escribano Belmar, Beatriz. ¿Por qué llamarlo Copia, si es Original?. El arte de la Copia Original o del Original Múltiple como estrategia creativa. / Why call it Copy, if it is Original?. The Art of the Original Copy or the Multiple Original as
Vídeo y Net.art. Arte y comunicación en la era de la mitificación tecnológica
2007
Baigorri, Laura. Vídeo y Net.art. Arte y comunicación en la era de la mitificación tecnológica EXIT Express , no. 31 (November 2007): 20-25.
La Era Postmedia. Acción comunicativa, prácticas (post)artísticas y dispositivos neomediales
2002
Brea, José Luis. La Era Postmedia. Acción comunicativa, prácticas (post)artísticas y dispositivos neomediales. Col. argumentos #1, Salamanca, Spain: Ed. Centro de arte de Salamanca, 2002.
E-
Den
tidades. Loading-Searching-Doing (Cartografías del Sujeto Online)
2004
...Zafra, Remedios. E-
Den
tidades. Loading-Searching-Doing...
1
…
(more)
34
35
36
37
(current)
38
(more)
53