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Swisshouse: A Prototype Collaborative Environment -The Value Of Physical Context For Virtual Interaction
2002
... Context For Virtual Interaction In Proceedings of Second
Work
shop on Advanced Collaborative Environments, Edingburgh,...
A Brief History of
Work
ing with New Media Art - Conversations with Artists
2010
...Graham, Beryl and Sarah Cook. A Brief History of
Work
ing with New Media Art - Conversations with Artists. Berlin: The Greenbox, 2010.
Letters 2004-2006: Confirmation That You Still Exist; I Respect Your Authority; When Will It End; One London
2007
... I Respect Your Authority; When Will It End; One London. Book
Work
s´ Chap Book Series, London, England: Book
Work
s, 2007.
Arbeiten 2004-2006:
Work
s 2004-2006
2007
...Kargl, Michael and Carlos Katastrofsky. Arbeiten 2004-2006:
Work
s 2004-2006. Norderstedt: Books on Demand, 2007.
Movies after Film - The
Digital
ly Expanded Cinema
2002
...Martin Rieser and Andrea Zapp, ed. Movies after Film - The
Digital
ly Expanded Cinema. London: British Film Institute, 2002.
Dramaturgies of Sound: Interactive Sound Design in Live Performance
2008
... in Live Performance In Proceedings for the 1st International
Work
shop in Sonic Interaction Design, Florence, Italy: 2008.
WORK
S: THE ARCHITECTURE OF A.J. DIAMOND, DONALD SCHMITT, AND COMPANY 1968 - 1995, "York University Student Centre" By AJD,DS&Co, Philip Beesley Project Architect
1996
...Carter, Brian, ed.
WORK
S: THE ARCHITECTURE OF A.J. DIAMOND, DONALD SCHMITT, AND COMPANY 1968 - 1995, "York University Student Centre" By...
Der
Digital
e Bau. Aktuelle Tendenzen der Raumvisualisierung und ihre Vorläufer
2003
...Grau, Oliver. Der
Digital
e Bau. Aktuelle Tendenzen der Raumvisualisierung und ihre Vorläufer Thesis. Wissenschaftliche Zeitschrift der...
Kunstwerk Computerspiel –
Digital
e Spiele als künstlerisches Material. Eine bildwissenschaftliche und medientheoretische Analyse
2014
...Schwingeler, Stephan. Kunstwerk Computerspiel –
Digital
e Spiele als künstlerisches Material. Eine bildwissenschaftliche und medientheoretische...
"Wtf" Net
work
s. Case Studies in Web Art and Design
2011
...xtine burrough, ed. "Wtf" Net
work
s. Case Studies in Web Art and Design. London: Routledge, 2011.
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