Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
(selected)
Institution
Event
Feature
All Categories
1
…
(more)
31
32
33
34
(current)
35
(more)
128
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Embodied Cultural Agents: at the Intersection of Art, Robotics and Cognitive Science
1997
Penny, Simon. Embodied Cultural Agents: at the Intersection of Art, Robotics and Cognitive Science In AAAI Socially Intelligent Agents Symposium, , 103-105. : AAAI Press, 1997.
Meta Combat, an Analysis of Randellis War Story
1989
Penny, Simon. Meta Combat, an Analysis of Randellis War Story Praxis M Magazine 22 (1989).
The Colonisation of Cyberspace
1996
Penny, Simon. The Colonisation of Cyberspace In Media Art Perspectives, edited by Hans-Peter Schwarz and Jeffrey ShawKarlsruhe, Ostfildern-Ruit: ZKM and Hatje Cantz, 1996.
Computer Art: Critical Issues in Pedagogy
1991
Penny, Simon. Computer Art: Critical Issues in Pedagogy Artlink (September 1991).
Training Computer Artists for the 21st Century
1991
Penny, Simon. Training Computer Artists for the 21st Century Computer Graphics 25, no. 3 (1991).
Disentangling Utopian Dreams
1993
Penny, Simon. Disentangling Utopian Dreams In The Computer is not Sorry, Boston: 1993.
Electronic Arts Practice: Experiences in Australia and the USA
1994
Penny, Simon. Electronic Arts Practice: Experiences in Australia and the USA Continuum 8, no. 1 (1994).
Virtual Reality as the End of the Enlightment Project
1994
Penny, Simon. Virtual Reality as the End of the Enlightment Project In Virtual Reality Casebook, edited by Carl Eugene Loeffler and Tim AndersonHoboken, New Jersey: Van Nostrand Reinhold Company, 1994.
Consumer Culture and the Technological Imperative: The Artist in Dataspace
1995
Penny, Simon. Consumer Culture and the Technological Imperative: The Artist in Dataspace In Critical Issues in Electronic Media, edited by Simon Penny, 47-74. Albany, NY: State University of New York Press, 1995.
Presence in Immersive Virtual Environments
1993
Slater, Mel and Martin Usoh. Presence in Immersive Virtual Environments In Proceedings of the IEEE Conference - Virtual Reality Annual International Symposium, IEEE Neural Networks Council, Seattle, WA, , 90-96. Seattle, WA: 1993.
1
…
(more)
31
32
33
34
(current)
35
(more)
128