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Multigraphical Membrane Systems Revisited
2013
Obtulowicz, Adam. Multigraphical Membrane Systems Revisited In Conference Proceedings for International Conference on Membrane Computing (CMC 2012), edited by Erzsébet Csuhaj-Varjú, 311-322. Berlin/Heidelberg: Springer, 2013.
Decidophobia – an artistic research on the possibilities of immersive environments
2014
Reinhuber, Elke. Decidophobia – an artistic research on the possibilities of immersive environments ICONO14. Journal of Communication and Emergent Technologies 12, no. 2 (August 2014): 206-229.
Kunstwerk Computerspiel – Digitale Spiele als künstlerisches Material. Eine bildwissenschaftliche und medientheoretische Analyse
2014
Schwingeler, Stephan. Kunstwerk Computerspiel – Digitale Spiele als künstlerisches Material. Eine bildwissenschaftliche und medientheoretische Analyse. Bielefeld: transcript, 2014.
Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming
2005
Huhtamo, Erkki. Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming In Handbook of Computer Games Studies, edited by Joost Raessens and Jeffrey Goldstein, 1-21. Cambridge, MA: MIT Press, 2005.
Peristrephic Pleasures, or the Origins of the Moving Panorama
2004
Huhtamo, Erkki. Peristrephic Pleasures, or the Origins of the Moving Panorama In Allegories of Communication: Intermedial Concerns from Cinema to the Digital, edited by Jan Olsson and John Fullerton, 215-248. Rome: John Libbey, 2004.
The Context is the Message: Interactive Art as a Medium of Communication
1997
Kluszczyński, Ryszard W.. The Context is the Message: Interactive Art as a Medium of Communication In ISEA 96 Proceedings: Seventh International Symposium on Electronic Art, edited by Michael B. Roetto, 36-40. Rotterdam: 1997.
Artistic Gesture: Expression, Communication, Participation
2001
Kluszczyński, Ryszard W.. Artistic Gesture: Expression, Communication, Participation In Mirosław Rogala: Gestures of Freedom, edited by Ryszard W. KluszczyńskiKraków: Laznia Centre for Contemporary Art, 2001.
Sustainable Cinema: The Moving Image and the Forces of Nature
2012
Hessels, Scott. Sustainable Cinema: The Moving Image and the Forces of Nature In Biologically-Inspired Computing for the Arts: Scientific Data through Graphics, edited by Anna Ursyn, 90-104. New York: IGI Global, 2012.
GPS Film: Cinema’s Latest Revolutio
2009
Hessels, Scott. GPS Film: Cinema’s Latest Revolutio proceedings of SIGGRAPH: The 36th International Conference and Exhibition on Computer Graphics and Interactive Techniques, New Orleans (2009).
IMAGES(R)-EVOLUTIONMedia Arts Complex Imagery Challenging Humanitiesand Our Institutions of Cultural Memory
2014
Grau, Oliver. IMAGES (R)-EVOLUTION Media Arts Complex Imagery Challenging Humanities and Our Institutions of Cultural Memory Leonardo Electronic Almanach 20, no. 2 (2014): 71-85.
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