Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
(selected)
Institution
Event
Feature
All Categories
1
…
(more)
31
32
33
34
(current)
35
(more)
289
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Perceptual Phenomena and Computer Games / Wahrnehmungsphänomene bei Computerspielen
2001
Meissner, Tobias O.. Perceptual Phenomena and Computer Games / Wahrnehmungsphänomene bei Computerspielen In Ars Electronica 2001: TAKEOVER - Who´s doing the art of tomorrow? / Wer macht die Kunst von morgen?, edited by Gerfried Stocker and
Takeover - About the thing formerly known as art
2001
Stocker, Gerfried. Takeover - About the thing formerly known as art In Ars Electronica 2001: TAKEOVER - Who´s doing the art of tomorrow? / Wer macht die Kunst von morgen?, edited by Gerfried Stocker and Christine Schöpf, 16-19. New York, Wien:
Looking for Art in All the Wrong Places / Wie man Kunst immer am falschen Ort sucht
2001
Blais, Joline and Jon Ippolito. Looking for Art in All the Wrong Places / Wie man Kunst immer am falschen Ort sucht In TAKEOVER: Who´s doing the art of tomorrow, edited by Stocker Gerfried and Christine SchöpfVienna, New York: Springer, 2001.
Liquid People
1995
Bohn, Christian and Monika Fleischmann and Wolfgang Strauss. Liquid People In Annual InterCommunication ´95, Tokyo, JP: NTT Publishing Co., 1995.
Responsive Workbench
1994
Fleischmann, Monika and Wolfgang Strauss. Responsive Workbench In Visual Proceedings, Annual Conference Series 1994, edited by ACMNew York: ACM Siggraph, 1994.
Cyberstar 95: Visionen zur Gestaltung der Zukunft
1995
Fleischmann, Monika. Cyberstar 95: Visionen zur Gestaltung der Zukunft Der GMD Spiegel 3, no. 7 (1995): 63-71.
Overview of Tierra at ATR
2001
Ray, Tom. Overview of Tierra at ATR Technical Information, Technologies for Software Evolutionary Systems , no. 15 (2001).
Liquid Views and the Unconscious Perception
2015
Fleischmann, Monika and Wolfgang Strauss. Liquid Views and the Unconscious Perception In Analyzing Art, Culture, and Design in the Digital Age, edited by Gianluca
Globale Netzhaut - Multimediaforschung in Kunst und Kultur
1997
Fleischmann, Monika. Globale Netzhaut - Multimediaforschung in Kunst und Kultur In Menschen-Masse-Medien, Interaktion oder Manipulation, edited by Beate SchneiderUlm, DE: Internationales Forum für Gestaltung, 1997.
Virtualität und Interaktivität als Medium - Die Auflösung des Raumes
1996
Fleischmann, Monika. Virtualität und Interaktivität als Medium - Die Auflösung des Raumes Der GMD Spiegel 1 (1996): 42-44.
1
…
(more)
31
32
33
34
(current)
35
(more)
289