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Multimedia: From Wagner to Virtual Reality
2002
Packer, Randall and Ken Jordan. Multimedia: From Wagner to Virtual Reality. New York: W. W. Norton and Company Inc, 2002.
CAT - Communication, Art and Technology
2000
Strauss, Wolfgang and Monika Fleischmann. CAT - Communication, Art and Technology In Global@home: Informations- und Dienstleistungsstrukturen der Zukunft, edited by Herbert KubicekJahrbuch Telekommunikaton und Gesellschaft, Heidelberg: Hüthig
Haunting the Movie
2004
Dove, Toni. Haunting the Movie In New Visions in Performance: The Impact of Digital Technologies, edited by Gavin Carver and Colin Beardon, 195pp.. Lisse: Swets and Zeitlinger Publishers, 2004.
Techno/Cultural Consciousness Across the Digital Divide
2002
D'Agostino, Peter and David I. Tafler. Techno/Cultural Consciousness Across the Digital Divide In Concisousness Reframed, Curtin: Curtin University, 2002.
Public Communication Sculpture
2001
Fujimura, Noriyuki. Public Communication Sculpture In CAST01 Conference Bonn, Bonn, DE: 2001.
Transmission: Toward a Post-Television Culture
1994
D'Agostino, Peter and David Tafler, ed. Transmission: Toward a Post-Television Culture. Vol.17. Communication and Human Values, : SAGE Publications, 1994.
Traces: Wireless Full Body Tracking in the CAVE
1999
Penny, Simon and Jeffrey Smith and Andre Bernhardt. Traces: Wireless Full Body Tracking in the CAVE In ICAT 9th International Conference on Artificial Reality and Tele-Existence Conference Proceedings, Tokyo, Japan: 1999.
Traces: Embodied Immersive Interaction with Semi-Autonomous Avatars
2001
Penny, Simon and Bernhardt et. al. Schulte. Traces: Embodied Immersive Interaction with Semi-Autonomous Avatars Convergence (Summer 2001).
Agents as Artworks and Agent Design as Artistic Practice
1999
Penny, Simon. Agents as Artworks and Agent Design as Artistic Practice In Human Cognition and Social Agent Technology, edited by Kerstin DautenhahnAmsterdam, NL: John Benjamins Publishing Company, 1999.
Simulation: Digitization, Interaction: The Impact of Computing Arts
1987
Penny, Simon. Simulation: Digitization, Interaction: The Impact of Computing Arts Artlink 7, no. 3/4 (1987).
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