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  • Brown, Richard and Lane Giles, ed. Biotica: Art, Emergence and Artificial Life. London: RCA Computer Related Design Research, 2001.
  • Strauss, Wolfgang and Monika Fleischmann and J. Novak and Thomsen, M. R.. Extended Galleries: Reconsidering a Multi User Environment In Proceedings of the Esprit 13 Project ERENA, Nyborg: 1998.
  • Kusahara, Machiko. A Topology of Body and Space In The Museum Inside The Network, edited by ICC/NTTTokyo, JP: ICC/NTT Publishing, 1995.
  • Kusahara, Machiko. Interactive Plant Growing Asahi Shinbun (September 10th 1994).
  • Atkins, Robert. State of the (On-Line) Art Art in America (April 1999): 89-95.
  • Benayoun, Maurice. The Virtual Reality World as a Metaphor In Conference abstracts and applications, ACM Siggraph, : 1998.
  • Benayoun, Maurice. Autres sites, nouveaux paysages Revue d´esthétique 39 (2001).
  • Shaw, Jeffrey. Eventstructures In International Symposium on Pneumatic Structures, Delft Universitity of Technology, Delft, edited by Stichting P.D.O.B.Delft, NL: 1972.
  • Sommerer, Christa and Maurice Benayoun and Lucy Petrovich and Knipp, Tammy and Thomas Lehner. Experimental Computer Art In Siggraph’99 Conference Abstracts and Applications, edited by ACM SIGGRAPH, 142-143. New York: 1999.
  • Astheimer, Peter and F. Dai and R. Göbel and Gabriel et.al. Zachmann. Realism in Virtual Reality In Artificial Life and Virtual Reality, edited by Nadia Magnenat Thalmann, 189-210. Hoboken, New Jersey: Wiley and Sons, 1994.