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The Complex and Multifarious Expression of Digital Artand Its Impact on Archives and Humanities (in press)
2015
Grau, Oliver. The Complex and Multifarious Expression of Digital Art and Its Impact on Archives and Humanities (in press) In Digital Art, edited by Christiane Paultba: 2015.
The Routledge companion to experimental literature
2012
Bray, Joe and Alison Gibbons and Brian McHale, ed. The Routledge companion to experimental literature. London: Routledge, 2012.
WORKS: THE ARCHITECTURE OF A.J. DIAMOND, DONALD SCHMITT, AND COMPANY 1968 - 1995, "York University Stu
den
t Centre" By AJD,DS&Co, Philip Beesley Project Architect
1996
... University Stu
den
t Centre" By AJD,DS&Co,...
Looking through the computer screen: Self-reflexivity in net.art
2007
Ryan, Marie-Laure. Looking through the computer screen: Self-reflexivity in net.art In Self-reference in the media, edited by Winfried Nöth and Nina Bishara, 269-290. Berlin: Mouton de Gruyter, 2007.
The Translation Zone. A New Comparative Literature
2006
Apter, Emily S.. The Translation Zone. A New Comparative Literature. Princeton, NJ: Princeton Univ. Press, 2006.
Expanding Cinema: The Moving Image in Digital Art
2008
Christiane Paul. Expanding Cinema: The Moving Image in Digital Art In Film and Video Art, edited by Stuart ComerLondon: Tate Publishing, 2008.
Digital Art / Public Art: Governance and Agency in the Networked Commons
2008
Christiane Paul. Digital Art / Public Art: Governance and Agency in the Networked Commons In Interface Cultures - Artistic Aspects of Interaction, edited by Christa Sommerer and Laurent Mignoneau and Dorothee KingVienna/London: Springer Verlag,
Neural Networks vs. Computer-Networked Environments. Cognition and Communication in Digital Art
2003
Paul, Christiane. Neural Networks vs. Computer-Networked Environments. Cognition and Communication in Digital Art http://www.artbrain.org/neural-networks-vs-computer-networked-environments-cognition-and-communication-in-digital-art/ [21.10.2014].
0 oder1? Computerkünstlerische Spiele mit dem binären Zufall
2011
Reisinger, Gunther. 0 oder1? Computerkünstlerische Spiele mit dem binären Zufall In SpielKunstGlück. Die Wette als Leitlinie der Entscheidung, edited by Johann Konrad Eberlein, 181-192. Wien/Berlin: Lit-Verlag, 2011.
The Design of the Connection Machine
2010
... Buchanan and
Den
nis Doordan and Victor...
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