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From Film to Interactive Art: Transformations in Media Arts
2007
... edited by Oliver Grau, 207-228. Cambridge, MA/London: MIT
Pre
ss, 2007.
Hybrid Culture: Japanese Media Arts in Dialogue with the West
2012
... with the West. Leonardo Book Series, Cambridge MA: MIT
Pre
ss, 2012.
Gaming. Essays on Algorhythmic Culture
2006
...er R. Galloway. Gaming. Essays on Algorhythmic Culture. Cambridge MA: MIT
Pre
ss, 2006.
Literary Art in Digital Performance: Case Studies and Critical Positions
2009
... Case Studies and Critical Positions. New York City: Continuum
Pre
ss, 2009.
Windows and Mirrors: Interaction Design, Digital Art, and the Myth of Transparency
2003
... Digital Art, and the Myth of Transparency. Cambridge, MA: MIT
Pre
ss, 2003.
Building Interactive Worlds in 3D: Virtual Sets and
Pre
-visualization for Games, Film & the Web
2005
...Gauthier, Jean-Marc. Building Interactive Worlds in 3D: Virtual Sets and
Pre
-visualization for Games, Film & the Web. Burlington,MA/Oxford(UK):...
Control and Freedom: Power and Paranoia in the Age of Fiber Optics
2006
... Power and Paranoia in the Age of Fiber Optics. Cambridge: MIT
Pre
ss, 2006.
Programmed Visions: Software and Memory. Software Studies Series.
2011
... Software and Memory. Software Studies Series.. Cambridge: MIT
Pre
ss, 2011.
Feminism, Culture, and Media Studies: Race and/as Technology
2009
... Vol.24. Camera Obscura, Durham, NC: Duke University
Pre
ss, 2009.
Euphoria & Dystopia(The BANFF New Media Institute Dialogues)
2011
... BANFF New Media Institute Dialogues). Canada: BANFF Centre
Pre
ss, 2011.
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