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Un Musée Imaginaire de la Revolution
1988
Shaw, Jeffrey. Un Musée Imaginaire de la Revolution Mediamatic 2, no. 4 (1988).
Le Musée Virtuel
1991
Shaw, Jeffrey. Le Musée Virtuel art press spécial: Nouvelles Technologies un Art sans Modele? 12 (1991): 175.
Virtual Reality: A new Medium for the Artist?
1992
Shaw, Jeffrey. Virtual Reality: A new Medium for the Artist? Virtual Reality International 92, Impacts and Applications (1992): 65-68.
Deep Sleep, DVD-ROM/DVD-Video
2004
Del Favero, Dennis. Deep Sleep, DVD-ROM/DVD-Video. iCinema Monograph Series, : iCinema Monograph Series, 2004.
Structure Gonflables et Participation
1968
Shaw, Jeffrey. Structure Gonflables et Participation RHOBO (Spring 1968).
Concepts for an Operational Art
1969
Shaw, Jeffrey. Concepts for an Operational Art Art and Artists , no. 10 (January 1969): 47-49.
Telecomputing im Bereich Stadtplanung
1991
Fleischmann, Monika and Wolfgang Strauss and Edouard Bannwart. Telecomputing im Bereich Stadtplanung In Tele-Medien für Morgen, Berlin: Vistas Verlag, 1991.
Field Work
2001
Fujihata, Masaki. Field Work In TAKEOVER: Who´s doing the Art of Tomorrow? / Wer macht die Kunst von morgen?, edited by Gerfried Stocker and Christine SchöpfVienna, New York: Springer, 2001.
Interactive Narrative as a Multi-Temporal Agency
2003
Brown, Neil and Dennis Del Favero and Jeffrey Shaw and Weibel, Peter. Interactive Narrative as a Multi-Temporal Agency In Future Cinema, edited by Jeffrey Shaw and Peter Weibel, 312-315. Cambridge, MASS: MIT Press, 2003.
What´s the Matter with the Institutions of Art? / Was ist mit den Institutionen der Kunst los?
2001
Hirsch, Andreas. What´s the Matter with the Institutions of Art? / Was ist mit den Institutionen der Kunst los? In Ars Electronica 2001: Takeover. Wer macht die Kunst von morgen? / Who´s doing the art of tomorrow?, edited by Gerfried Stocker and
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