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Digital Arts: The Evolution of A Discipline
2002
Quintero, Fernando. Digital Arts: The Evolution of A Discipline University of California Teaching Learning and Technology Center News and Events (March 2002).
Ivrea, nuova fucina per i giovani
2001
Somajni, Chiara. Ivrea, nuova fucina per i giovani Il Sole 24 Ore (Domenica) (September 30th 2001).
The Computer Artist´s Handbook: Concepts, Techniques, and Applications
1992
Schwartz, Lillian F. and Laurens R. Schwartz. The Computer Artist´s Handbook: Concepts, Techniques, and Applications. New York: W W Norton and Co, 1992.
Cybernetics, or Control and Communication in the Animal and the Machine
1948
Wiener, Norbert. Cybernetics, or Control and Communication in the Animal and the Machine. New York: Wiley and Sons, 1948.
Virtuelle Welten: Des Kaisers neue Körper
1990
Weibel, Peter. Virtuelle Welten: Des Kaisers neue Körper In Ars Electronica 1990: Digitale Träume - Virtuelle Welten, edited by Georg Hattinger and Peter WeibelVol.2. , 9-38. Linz: Veritas-Verlag, 1990.
Virtuelle Räume der Kommunikation
1992
Strauss, Wolfgang and Monika Fleischmann. Virtuelle Räume der Kommunikation In Multimediale Stadt. Entwicklungen, Trends, Visionen auf dem Weg ins nächste Jahrhundert. SFZ-WerkstattBericht 6, edited by Ingrid Stoppa-SehlbachGelsenkirchen, DE:
Linking between Real and Virtual Space : eMUSE - electronic Multi User Stage Environment
1999
Strauss, Wolfgang and Monika Fleischmann. Linking between Real and Virtual Space : eMUSE - electronic Multi User Stage Environment In European Network for Intelligent Information Interfaces: Community of the Future, edited by Mimo Caenepeel,
Life Spacies II - Instalacion interactiva de realidad virtual
1999
Sommerer, Christa and Laurent Mignonneau. Life Spacies II - Instalacion interactiva de realidad virtual In Cibervisión 99: Arte Ciencia Nuevas Tecnologias: I Muestra Internacional, edited by Karin Öhlschlager, 42-43. Madrid: Universidad Rey Juan
Die Welt der Spiele: Die 5. "Doors of Perception"-Konferenz in Amsterdam
1998
Neuhaus, Wolfgang. Die Welt der Spiele: Die 5. "Doors of Perception"-Konferenz in Amsterdam Telepolis (December 8th 1998).
By design : Computer networks are on their way to becoming virtual environments. Rebecca Allen is exploring the possibilities and the implications
1997
Gordon, Dan. By design : Computer networks are on their way to becoming virtual environments. Rebecca Allen is exploring the possibilities and the implications Challenge Magazine, Research at UCLA (Spring 1997): 17f..
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