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The Responsive Workbench: A Virtual Work Environment
1995
Krüger, Wolfgang and Christian Bohn and Bernd et. al. Fröhlich. The Responsive Workbench: A Virtual Work Environment IEEE-Computer 14 (1995): 12-15.
Computer
Art
1994
...Kusahara, Machiko. Computer
Art
Studio Voice (March 1994).
Art
ificial Life. An Overview
1995
...Langton, Christopher G., ed.
Art
ificial Life. An Overview. Cambridge, MA: MIT Press, 1995.
Searching for the Leviathan in the Usenet
1994
MacKinnon, Richard C.. Searching for the Leviathan in the Usenet In Cybersociety: Computer-Mediated Comunication and Community, edited by Steven G. Jones, 112-137. Thousand Oaks: SAGE Publications, 1994.
Moist Realities: The
Art
s and the New Biologies
1996
...Malina, Roger. Moist Realities: The
Art
s and the New Biologies Leonardo 29, no. 5 (1996): 351-353.
Rebecca Allen: El
art
e interactivo tiene mucho que aprender de los videojuegos
2000
...Candeira, Javier. Rebecca Allen: El
art
e interactivo tiene mucho que aprender de los videojuegos El Mundo - Diario del navegante: Especial
Art
...
Computers as Theatre
1991
Laurel, Brenda. Computers as Theatre. Amsterdam, NL: Addison-Wesely Longman, 1991.
The
Art
of Human-Computer Interface Design
1990
...Laurel, Brenda, ed. The
Art
of Human-Computer Interface Design. New York: Addison-Wesely, 1990.
Computadora, instrumento de un nuevo lenguaje al finazar el siglo XX
1996
Malvido, Adriana. Computadora, instrumento de un nuevo lenguaje al finazar el siglo XX La Jornada (May 20th 1996).
Brian Massumi´s Technotes
1994
...Massumi, Brian. Brian Massumi´s Technotes
Art
forum Bookforum supplement (November 1994): 28-29.
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