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Digital Foundations: Intro to Media Design with the Adobe Creative Suite
2008
Burrough, Xtine and Michael Mandiberg. Digital Foundations: Intro to Media Design with the Adobe Creative Suite. San Francisco, CA: New Riders, 2008.
Computers and Appropriation Art: The Transformation of a Work or Idea for a New Creation
1996
Schwartz, Lillian F.. Computers and Appropriation Art: The Transformation of a Work or Idea for a New Creation Leonardo 29, no. 1 (1996): 43-49.
The eye. A very short introduction
2014
Land, Michael F.. The eye. A very short introduction. Oxford: Oxford Univ. Press, 2014.
Film as Submersive Art
1976
Vogel, Amos. Film as Submersive Art. New York: Random House, 1976.
Film as Submersive Art
1976
Vogel, Amos. Film as Submersive Art. New York: Random House, 1976.
Imagining Macondo: Interacting with García Márquez’s Literary Landscape
2015
Burbano, Andres. Legardy, George. Forbes, Angus. Imagining Macondo: Interacting with García Márquez’s Literary Landscape IEEE Computer Graphics and Applications 5, no. 35 (JUNE 2015): 6-13.
Imagining Macondo: Interacting with García Márquez’s Literary Landscape
2015
Burbano, Andres. Legardy, George. Forbes, Angus. Imagining Macondo: Interacting with García Márquez’s Literary Landscape IEEE Computer Graphics and Applications 5, no. 35 (JUNE 2015): 6-13.
Imagining Macondo: Interacting with García Márquez’s Literary Landscape
2015
Burbano, Andres. Legardy, George. Forbes, Angus. Imagining Macondo: Interacting with García Márquez’s Literary Landscape IEEE Computer Graphics and Applications 5, no. 35 (JUNE 2015): 6-13.
Imagining Macondo: Interacting with García Márquez’s Literary Landscape
2015
Burbano, Andres. Legardy, George. Forbes, Angus. Imagining Macondo: Interacting with García Márquez’s Literary Landscape IEEE Computer Graphics and Applications 5, no. 35 (JUNE 2015): 6-13.
Imagining Macondo: Interacting with García Márquez’s Literary Landscape
2015
Burbano, Andres. Legardy, George. Forbes, Angus. Imagining Macondo: Interacting with García Márquez’s Literary Landscape IEEE Computer Graphics and Applications 5, no. 35 (JUNE 2015): 6-13.
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