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Reload: Rethinking Women + Cyberculture
2002
... Reload: Rethinking Women + Cyberculture. Cambridge, MA: MIT-
Pre
ss, 2002.
Database Aesthetics: Art in the Age of Information Overflow
2007
... Information Overflow. Minneapolis, MN: University of Minnesota
Pre
ss, 2007.
Twin-Touch-Test-Redux: Media Archaeological Approach to Art, Interactivity, and Tactility
2006
... edited by Oliver Grau, 71-101. Cambridge, MA: MIT
Pre
ss, 2006.
Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming
2005
... Joost Raessens and Jeffrey Goldstein, 1-21. Cambridge, MA: MIT
Pre
ss, 2005.
Media Art in the Third Dimension: Stereoscopic Imaging and Contemporary Art
2003
... by Jeffrey Shaw and Peter Weibel, 466-473. Cambridge, MA: MIT
Pre
ss, 2003.
Dio-Hirst alla Tate Modern: Mentre fervono i
pre
parativi per la retrospettiva londinese, arriva l'applicazione in realtà aumentata che "celebra" l'artista inglese
2012
...Tanni, Valentina. Dio-Hirst alla Tate Modern: Mentre fervono i
pre
parativi per la retrospettiva londinese, arriva l'applicazione in realtà...
What's Victoria Got to Do with It? Toward an Archaeology of Domestic Video Gaming
2012
... by Mark J. P. Wolf, 30-52. Detroit: Wayne State University
Pre
ss, 2012.
Monumental Attractions: An Archaeology of Public Media Interfaces
2011
... Andersen and Soeren Bro Pold, 21-42. Aarhus: Aarhus University
Pre
ss, 2011.
From Cybernation to Interaction: A Contribution to an Archaeology of Interactivity
1999
... Media, edited by Peter Lunenfeld, 96-110. Cambridge, MA: MIT
Pre
ss, 1999.
Encapsulated Bodies in Motion: Simulators and the Quest for Total Immersion
1995
... Simon Penny, 159-186. Albany, NY: State University of New York
Pre
ss, 1995.
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