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Encapsulated Bodies in Motion: Simulators and the Quest for Total Immersion
1995
... In Critical Issues in Electronic
Media
, edited by Simon Penny, 159-186. Albany,...
Liquid Views - Touch as Vision
1997
... IAMAS International Academy of
Media
Arts and Science, Ogaki, Japan, edited by...
Consumer Culture and the Technological Imperative: The Artist in Dataspace
1995
... In Critical Issues in Electronic
Media
, edited by Simon PennyAlbany, NY: Suny...
A Turning Point in Japanese Avant-garde Art: 1964 – 1970
2008
... Art: 1964 – 1970 In Place Studies in Art,
Media
, Science and Technology, edited by Andreas...
Consumer Culture and the Technological Imperative: The Artist in Dataspace
1995
... In Critical Issues in Electronic
Media
, edited by Simon Penny, 47-74. Albany, NY:...
Of Monitors and Men and Other Unsolved Feminist Mysteries: Video Technology and the Feminine
1995
... Feminine In Critical Issues in Electronic
Media
, edited by Simon Penny, 219-233. Buffalo,...
Virtualities and Realities - New Experiences, Art and Ecologics in Immersive Environments
2019
... Space th ed.Riga: RIXC Center for New
Media
Culture, 2019.
Interpretations of the Electronic Landscape: Conversation with Toni Dove
1995
... with Toni Dove FELIX: Journal of
Media
Arts and Communication 2, no. 1 (1995):...
Life Spacies II
2000
... Spacies II In Microwave – International
Media
Art Festival 2001, exhibition catalog, ed. E....
Between punched film and the first computers, the work of Konrad Zuse.
2013
... the work of Konrad Zuse. In Relive :
Media
Art Histories, edited by Sean...
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