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The Complex and Multifarious Ex
pre
ssion of Digital Artand Its Impact on Archives and Humanities (in
pre
ss)
2015
... of Digital Art and Its Impact on Archives and Humanities (in
pre
ss) In Digital Art, edited by Christiane Paultba: 2015.
Pre
servation of Digital Art, Theory and Practice
2012
...Serexhe Bernhard.
Pre
servation of Digital Art, Theory and Practice. ISBN 978-3-7091-1469-8, EU program INTERREG IV Oberrhein: Ambra V, Vienna,...
The Translation Zone. A New Comparative Literature
2006
... A New Comparative Literature. Princeton, NJ: Princeton Univ.
Pre
ss, 2006.
Software Archaeology and the
Pre
servation of Code-based Digital Art
2013
...Marchese, Francis T.. Software Archaeology and the
Pre
servation of Code-based Digital Art In Proceedings of Archiving Conference 2013, edited...
New Media in the White Cube and Beyond - Curatorial Models for Digital Art
2008
... Beyond - Curatorial Models for Digital Art. Berkeley, CA: UC
Pre
ss, 2008.
What you see is what you get?
2010
... practices, edited by Eivind Røssaak, 155-182. Oslo: Novus
Pre
ss, 2010.
Where Stones Can Speak: Dramatic Encounters in Interactive 3D Virtual Reality
2009
... Vast Narratives, edited by Pat HarriganCambridge, MA: MIT-
Pre
ss, 2009.
Critical Play: Radical Game Design
2009
...Flanagan, Mary. Critical Play: Radical Game Design. Cambridge, MA: MIT-
Pre
ss, 2009.
Re:skin
2006
...Flanagan, Mary and Austin Booth, ed. Re:skin. Cambridge, MA: MIT-
Pre
ss, 2006.
Values at Play in Digital Games
2014
... Values at Play in Digital Games. Cambridge, MA: MIT-
Pre
ss, 2014.
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