Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
(selected)
Institution
Event
Feature
All Categories
1
…
(more)
27
28
29
30
(current)
31
(more)
97
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Navigator. A Posthumous Biography of Geoffrey Lloyd
1982
Penny, Simon, ed. Navigator. A Posthumous Biography of Geoffrey Lloyd. Adelaide, AUS: Experimental Art Foundation, 1982.
Critique-New York, The Terminal
1984
Penny, Simon. Critique-New York, The Terminal Art Network (1984).
Pittura Culta: Current Italian Neoclassicism
1985
Penny, Simon. Pittura Culta: Current Italian Neoclassicism Art Network (1985).
Impressions. Noise Factor/ Figures of Authority
1989
Legrady, George. Impressions. Noise Factor/ Figures of Authority Perspectief (1989).
John Heartfield, Where Are You When We Need You Most?
1998
Penny, Simon. John Heartfield, Where Are You When We Need You Most? Nokia Online Journal (September 1998).
Virtual Reality as the End of the Enlightment Project
1994
Penny, Simon. Virtual Reality as the End of the Enlightment Project In Virtual Reality Casebook, edited by Carl Eugene Loeffler and Tim AndersonHoboken, New Jersey: Van Nostrand Reinhold Company, 1994.
Das aleatorische Spiel. Erkundung und Anwendung der nichtintentionalen Werkgenese im 20. Jahrhundert
2000
Schulze, Holger. Das aleatorische Spiel. Erkundung und Anwendung der nichtintentionalen Werkgenese im 20. Jahrhundert. München, DE: Wilhelm Fink Verlag, 2000.
Body Centered Interaction in Immersive Virtual Environments
1994
Slater, Mel and Usoh Martin. Body Centered Interaction in Immersive Virtual Environments In Artificial Life and Virtual Reality, edited by Nadia Magnenat Thalmann, 125-148. New York: John Wiley and Sons Ltd., 1994.
Presence in Immersive Virtual Environments
1993
Slater, Mel and Martin Usoh. Presence in Immersive Virtual Environments In Proceedings of the IEEE Conference - Virtual Reality Annual International Symposium, IEEE Neural Networks Council, Seattle, WA, , 90-96. Seattle, WA: 1993.
Illusion skapar vattenvarelser
1996
Sandberg, Peter. Illusion skapar vattenvarelser Tagens Nyheter (November 21st 1996).
1
…
(more)
27
28
29
30
(current)
31
(more)
97