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Get in Touch. Tangible Bits: Bridging Digital and Physical
2001
... SChöpfNew York,
Wie
n: Springer, 2001.
The Space Between: Telepresence, Re-animation and the Re-
cast
ing of the Invisible
2002
... and the Re-
cast
ing of the Invisible In...
Art @ Science
1998
... ed. Art @ Science.
Wie
n, New York: Springer...
Art @ Science
1998
... ed. Art @ Science.
Wie
n, New York: Springer...
Der Themenpark der EXPO 2000 die Entdeckung einer neuen Welt
2000
... Zukunft/ Gesundheit,
Wie
n, New York: Springer, 2000.
Evolution as Artist
1997
... 81-91. New York,
Wie
n: Springer Verlag, 1997.
Complete
ness in Robot Motion Planning
1995
...Goldberg, Ken.
Complete
ness in Robot Motion Planning In...
Pixel+ Space Management. The Mise en Scène of Worlds of Experience in Real and Virtual Space / Die Inszenierung von (Erlebnis-)Welten im realen und virtuellen Raum
2001
... SchöpfNew York,
Wie
n: Springer Verlag, 2001. Shamiyeh, M
ich
ael. Pixel+ Space Management. The Mise en Scène...
Beyond the Web: Manipulating the Real World
1995
... Carl Sutter and Jeff
Wie
gley. Beyond the Web:... Goldberg, Ken and M
ich
ael Mascha and Steven Gentner and ...
Gedächtnistheater im Dialog von Mediävistik und Medienwissenschaft
2000
...
Wie
n 2000, edited by Peter...
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