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Demolition Man: The Making of an Interactive Action Movie and the Future of Games
1995
... In Imagina '95, Monte
Car
lo: 1995.
Aesthetics of a Virtual World
1995
...Gigliotti,
Car
ol. Aesthetics of a Virtual World Leonardo 28, no. 4 ...
Serious Games
1996
...Graham, Beryl and
Car
ol Brown, ed. Serious Games. London: Barbican...
Virtual Environment Display System
1986
... Chapel Hill, North
Car
olina, October 23-24, Chapel...
Being There: The Subjective Experience of Presence
1992
...Heeter,
Car
rie. Being There: The Subjective Experience of Presence...
The Eighth Day: The Transgenic Art of Eduardo Kac
2003
...e-Smith, Edward and Steve Baker and
Car
ol et.al. Becker. The Eighth...
Art ("and" or "versus") Technology Some Personal
Observation
s
1997
... Technology Some Personal
Observation
s In Art@Science, ...
Haunting the Movie
2004
... edited by Gavin
Car
ver and Colin Beardon, 195pp.....
Train
ing Computer Artists for the 21st Century
1991
...Penny, Simon.
Train
ing Computer Artists for the 21st Century Computer...
Virtual Reality as the End of the Enlightment Project
1994
... Casebook, edited by
Car
l Eugene Loeffler and Tim...
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