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FILE
GAMES
RIO 2011 – EU QUERO JOGAR
2011
...Perissinotto,Paula & Barreto,Ricardo, ed. FILE
GAMES
RIO 2011 – EU QUERO JOGAR. Vol.1000. 1 th ed.São Paulo: Paula Perssinotto & Ricardo...
Buffering Bergson: Matter and Memory in 3D
Games
2006
...Oliver, Julian. Buffering Bergson: Matter and Memory in 3D
Games
.
Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for
Games
, Film & the Web
2005
... Worlds in 3D: Virtual Sets and Pre-visualization for
Games
, Film & the Web. Burlington,MA/Oxford(UK): Focal Press, 2005.
Hyperbodies, Hyperknowledge: Women in
Games
, Women in Cyberpunk, and Strategies of Resistance
2002
...Flanagan, Mary. Hyperbodies, Hyperknowledge: Women in
Games
, Women in Cyberpunk, and Strategies of Resistance In Reload: Rethinking Women +...
Pain
Games
. Pain as sensory stimulus in the context of videogame-based digital art
2007
...Waelder, Pau. Pain
Games
. Pain as sensory stimulus in the context of videogame-based digital art artnodes , no. 7 (2007): 61-70.
Muito além das imagens e Reengenharia da Cultura nos
games
: jornalismo operativo e sistemas enativos em práticas colaborativas transdisciplinares de Arte e Tecnociência
2020
... VIEIRA. Muito além das imagens e Reengenharia da Cultura nos
games
: jornalismo operativo e sistemas enativos em práticas...
FILE 8 BIT GAME PEOPLE FILE:
Games
Rio 09 e FILE Hipersônica Rio 09
2009
...Perissinotto,Paula & Barreto,Ricardo, ed. FILE 8 BIT GAME PEOPLE FILE:
Games
Rio 09 e FILE Hipersônica Rio 09. Vol.1000. 1 th ed.São Paulo:...
Not A Show About New Technology, A Show About Interaction
1996
...ryl. Not A Show About New Technology, A Show About Interaction In Serious
Games
, London: Barbican Art Gallery and Tyne and Wear Museums, 1996.
Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming
2005
... an Archaeology of Electronic Gaming In Handbook of Computer
Games
Studies, edited by Joost Raessens and Jeffrey Goldstein, 1-21....
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